Pro
Browse
Random
Platforms
Games
Companies
People
Groups
Genres
Attributes
Critics
This Day
Stats
Contribute
Most Wanted
Missing Games
Add Game
Instructions
Standards
Style Guide
Community
Contributors
Forums
Reviews
Discord
Twitter
Moby Merch
Login
Login
Register
☕ Drink your coffee or tea with your very own
MobyGames mug
Strange Horticulture
Moby ID: 178430
Overview
Credits
Reviews
Covers
Screenshots
Videos
Promos
Trivia
Releases
Specs
IP
Prices
Forum
Contribute
[
All
]
[
Luna
]
[ Nintendo Switch
add
]
[
Windows
]
[ Xbox One
add
]
[ Xbox Series
add
]
Luna screenshots
The title screen and menu
The game starts with a few story screens
The game's control menus. There is no option to play in Windowed mode
The game is divided into days
The start of the game. This is the work area. Tools are in a drawer to the side. Letters and clues are stored there too
Customers appear when the bell is rung. They usually describe an ailment for which the appropriate plant must be found, or they know which plant they want
This customer wants St John's Poppy. I have the plant book so it is a matter of following the clues, examining closely and supplying the correct plant. Note I did NOT say it was a simple matter
Plant identified.The reward is usually another entry in the plant book that helps identify another plant
I have a clue and I have a map so I know where to go but first I have to charge the 'Will To Explore' meter by watering plants, it will charge on its own but that takes longer
Beside this customer is a sort of silhouette, that means she is a named character within the game and she is further described in the Bios section along with a record of our conversations
The first character biography. This is scrollable and further down is our recent conversation
The game is telling me that the day has come to an end
At the end of the day there's a sort of dream sequence where a new card is drawn each day
Ooops! After supplying the wrong plant three times a puzzle must be completed. There are two types this one where the shards are used to reassemble a pattern and another puzzle that uses locks and keys
Windows screenshots
The protagonist has a rather sarcastic view of her town (and, by extension, her patronage)...
The first plant to identify. Advice: label your plants as soon as you have them identified, and if you feel sure about a plant, feel free to label it even before an official confirmation.
A full view of the map. I enjoy maps a lot (at some point I even thought about becoming a cartographer) and love collecting decorative maps in game screenshots.
Plants are often needed during visits to other places, which requires access to your shelves. I understand that it would be a very different game if it was more like a point-and-click adventure...
...nevertheless, I miss a more detailed view of other places. Sometimes we don't even get a sketch of these places, only a description.
At some point you receive this mysterious contraption, which uses extract from a plant to reveal secrets (mostly simple ones like invisible ink).
Several customers offer you hints about finding more rare plants.
One of the psychoactive plants. Still, the game's fictional botany is conservative in a way, labelling hallucinogenic plants as addictive...
...when in reality, of course all drugs have their risks, but mind-expanding substances are the least addictive.
Once you find the Red Abony plant (which, as your herbarium reminds, isn't actually red), you can power up this strange contraption.
Especially for a short time after being powered up, it causes some interesting visual effects, such as image under the lens swaying a little.
Finding a secret recess. Now you know how another object you have works and what do phrases such as "Kentmere Eye" mean.
Finding a whole of three new plants.
Notice the name of the cover... Wilfried Michael Voynich was a real person, a Polish antiquarian famous for having acquired a manuscript which still hasn't been deciphered.
At some point you also buy equipment which now allows you brewing elixirs. In this case, the plants are identified only by their appearance...
I gave Faith some Aguria after this conversation. Obviously, I would have taken it myself. ;)
Verona doesn't make a very intimidating impression, rather that of a nice knowledgeable old lady who dabbles in the occult as a hobby.
Amos is a very helpful person who often sends the protagonist information on where to find new plants.
Talking to another customer. I immediately liked her for her appearance of a Victorian butch. :)
The final stage of the game! With all my passion for spiritual seeking, ultimately I'm a simple-hearted woman who prefers endings in which evil is banished and everyone is saved...
...but then again, spirituality and the dark arts are not the same. I'm interested in the mystical rather than the occult.
Are we missing some important screenshots?
Contribute
.