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Strange Horticulture

Moby ID: 178430

[ All ] [ Luna ] [ Nintendo Switch add ] [ Windows ] [ Xbox One add ] [ Xbox Series add ]

Luna screenshots

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The title screen and menu
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The game starts with a few story screens
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The game's control menus. There is no option to play in Windowed mode
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The game is divided into days
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The start of the game. This is the work area. Tools are in a drawer to the side. Letters and clues are stored there too
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Customers appear when the bell is rung. They usually describe an ailment for which the appropriate plant must be found, or they know which plant they want
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This customer wants St John's Poppy. I have the plant book so it is a matter of following the clues, examining closely and supplying the correct plant. Note I did NOT say it was a simple matter
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Plant identified.The reward is usually another entry in the plant book that helps identify another plant
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I have a clue and I have a map so I know where to go but first I have to charge the 'Will To Explore' meter by watering plants, it will charge on its own but that takes longer
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Beside this customer is a sort of silhouette, that means she is a named character within the game and she is further described in the Bios section along with a record of our conversations
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The first character biography. This is scrollable and further down is our recent conversation
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The game is telling me that the day has come to an end
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At the end of the day there's a sort of dream sequence where a new card is drawn each day
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Ooops! After supplying the wrong plant three times a puzzle must be completed. There are two types this one where the shards are used to reassemble a pattern and another puzzle that uses locks and keys

Windows screenshots

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The protagonist has a rather sarcastic view of her town (and, by extension, her patronage)...
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The first plant to identify. Advice: label your plants as soon as you have them identified, and if you feel sure about a plant, feel free to label it even before an official confirmation.
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A full view of the map. I enjoy maps a lot (at some point I even thought about becoming a cartographer) and love collecting decorative maps in game screenshots.
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Plants are often needed during visits to other places, which requires access to your shelves. I understand that it would be a very different game if it was more like a point-and-click adventure...
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...nevertheless, I miss a more detailed view of other places. Sometimes we don't even get a sketch of these places, only a description.
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At some point you receive this mysterious contraption, which uses extract from a plant to reveal secrets (mostly simple ones like invisible ink).
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Several customers offer you hints about finding more rare plants.
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One of the psychoactive plants. Still, the game's fictional botany is conservative in a way, labelling hallucinogenic plants as addictive...
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...when in reality, of course all drugs have their risks, but mind-expanding substances are the least addictive.
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Once you find the Red Abony plant (which, as your herbarium reminds, isn't actually red), you can power up this strange contraption.
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Especially for a short time after being powered up, it causes some interesting visual effects, such as image under the lens swaying a little.
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Finding a secret recess. Now you know how another object you have works and what do phrases such as "Kentmere Eye" mean.
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Finding a whole of three new plants.
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Notice the name of the cover... Wilfried Michael Voynich was a real person, a Polish antiquarian famous for having acquired a manuscript which still hasn't been deciphered.
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At some point you also buy equipment which now allows you brewing elixirs. In this case, the plants are identified only by their appearance...
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I gave Faith some Aguria after this conversation. Obviously, I would have taken it myself. ;)
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Verona doesn't make a very intimidating impression, rather that of a nice knowledgeable old lady who dabbles in the occult as a hobby.
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Amos is a very helpful person who often sends the protagonist information on where to find new plants.
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Talking to another customer. I immediately liked her for her appearance of a Victorian butch. :)
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The final stage of the game! With all my passion for spiritual seeking, ultimately I'm a simple-hearted woman who prefers endings in which evil is banished and everyone is saved...
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...but then again, spirituality and the dark arts are not the same. I'm interested in the mystical rather than the occult.
Are we missing some important screenshots? Contribute.