🤔 How many games has Beethoven been credited on? (answer)

Dune: Spice Wars

Moby ID: 183482

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Releases +

Windows

Apr 26, 2022 Release
Published by: Shiro Games SAS, Funcom Oslo A/S
Developed by: Shiro Games SAS
Distributed by: Valve Corporation
Sound by: Arcades
Sound Engine by: Audiokinetic Inc.
Countries: flag Worldwide
Comments: Early Access version (Steam release)
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Sep 14, 2023 Release
Published by: Shiro Games SAS, Funcom Oslo A/S
Developed by: Shiro Games SAS
Distributed by: Valve Corporation
Sound by: Arcades
Sound Engine by: Audiokinetic Inc.
Countries: flag Worldwide
Comments: Steam release
add product code

Windows Patches

2022-05-23

v0.2.3.16068 patch (Community Update 1) - new 10k hegemony bonuses for every faction, unit actions queue system (Shift + right click), Combat view (F3), drones now beep boop, new click feedback for actions with associated colors, auto pause when opening menus (can be turned off in game options), added the option to remove communication requests, new special regions (White Rift and Acid Lake), new Underworld Headquarters buildings (Workers Guild, Weapon Dealers, Activist Quarters), retake of some units' blocking radius to match with their unit size and reinforce their role in the roster, Marauder Camp discovery, Development Advanced Thumpers (Fremen), new village building (Investment Office), any faction can contest an occupation, new icons, other changes

2022-06-20

v0.2.4.16135 patch - online multiplayer added, new regions, new resolutions, new events, new Underworld Headquarter buildings, new buildings illustrationsm added confirmation before attacking a Sietch, balance changes and fixes, rework of Harkonnen units, rework of the Wreckers and the militia aggro system, improved AI, faction limit for Fremen Sietches’ buildings, charters can now have flexible eligibility during deciding and voting phases, eliminated factions during decision and voting phase now properly get removed, removed spice freighters

2022-07-29

Community Update #2 - economy and balance changes, visual tweaks, espionage system overhaul, bug fixes, unit models should follow their movements much more efficiently, military units now consume less supply at night and now resupply while in shuttles or worm riding, new UH buildings for Smugglers and Sietch settlement buildings for Fremen that affect allies, villages can now be abandoned if they’re under a rebellion, village trait "Supply Cache" has been removed, improved AI voting regarding corruptions and Landsraad access, new "Kanly" 1v1 multiplayer mode added, other changes

2022-09-22

v0.3.9.18556 patch - House Corrino faction added, CHOAM Market added, extensive balance changes, new spying missions (and 2 removed old ones), agents can now be swapped, reworked diplomacy, new Landsraad resolutions, new discoveries, the Fremen can now take control of Deep Deserts if they own all zones surrounding it once they reach the 5k Hegemony threshold, overall AI improvements, reconnecting during games is now more consistent, allowed saving games when not lobby host, UI and quality-of-life tweaks, new alert sounds, bug fixes, other changes

2022-09-23

v0.3.11.18610 patch - fixed some minor bugs, fixed some crashing issues, added 2 achievements

2022-09-28

fixed a number of crashes and errors, fixed some achievements that were not triggered when they should and vice versa, the Corrino 2nd main base deployment no longer shows a red model, the Imperial Mandate now correctly disbands all lent Sardaukars upon ending, melee attack animations that were sometimes played on ranged attacks are fixed, resolved Sardaukar that were not considered by the Seasoned Combat Trainers sietch alliance bonus, reworked the armor system to take into account "destroyed" armor during a fight, which should resolve cases of some units such as Fedaykins regenerating Armor during fights, fixed situation where any faction could control deep deserts instead of just the Fremen, Fremen can now control the desolation like deep deserts

2022-10-25

Accessibility Update - added color-blind mode (protanopia, deuteranopia, tritanopia), added photosensitivity mode, added magnifier, added overlay and chat text visual controls, corrected several localizations

2022-11-17

Air & Sand Update - added spaceships for all factions, Guild Favor and Machine Scrap resources added, new projectiles system, new Renegades neutral faction, Barracks equipment system added, major buildings added for all factions, new Kanly game mode, AI improvements, AI can now replace conceding players in multiplayer, new audio, new visual effects, other changes

2023-01-24

Line In The Sand update - added end game statistics, UI and hotkey improvements, bug fixes, balance changes, units are now divided in two types (mechanical and non-mechanical), new gear and village traits, Sietches have new bonuses when allied, new and replaced operations, 2 new regions (Space Cruiser Wreck, Mountains), some events have been reworked to be more involving, other changes

2023-06-22

Conquest Update - added Conquest game mode, added 5 tutorials to learn the basics of the game, new developments window added, added victory progression cards that spawn when a faction is close to victory, added a "Victory screen" button to the pause menu after finishing a game to view game stats again, balancing changes, bug fixes


Releases contributed by Plok.