Ratbag |
Executive Producers |
Greg Siegele, Mark Bracken |
Producers |
Robin Potanin, Amy Watson |
Technical Director |
Richard Harrison |
Chief Technology Officer |
Cameron Dunn |
Vice President Marketing & Business Development |
Mark Bracken |
Lead Programmer |
Franta Fulin, Tony Albrecht, Paul Sumpner, Andrew Medlin, Mike Cooper |
Programmers |
Buddy Junio, Ben Caudle, Greg Payne, Amy Watson, Reece Elliott |
Lead Artist |
David Todd |
Artists |
Jindou Lee, Andrew Francis, Karl Cizakowsky, Beni Ledergerber, Sylvia Chong, Shannon Thaller, Mike Cooper, Michael Sharpe, Szymon Mienik, Damien Thaller, Filip Kemp |
Art Directors |
Andrew Francis, Nick Young |
Game Designers |
Christian Canton, Kim Forrest |
Writers |
Jay Lender, Micah Wright |
Storyboarder |
Jay Lender |
Senior Level Designer |
Karl Cizakowsky |
Level Designers |
Kim Forrest, Adam Hollinshead, Sean Edwards |
Lead Cinematic Artist |
Sylvia Chong |
Cinematic Director |
Sunday Hopkins |
Cinematic Artist |
Tim Dawson |
Artist |
R. D. Wegener |
Sound Designer |
Roland Peddie |
Musicians |
Sam Moody, Trev Warner, Paul White, Toby Lang, Paul Wimbles |
Test Manager |
Todd Hutchinson |
Lead Tester |
Ryan Davidson |
Testers |
Robin Parkyn, Julian Cram, Neil Carroll, Mathew Monsma, Jarrad Trudgen, Sam Tudman, Jeremy Reglar, Stuart Gravestock |
Marketing Art Director |
Damien Thaller |
Project Management |
Henrietta Child |
Ratbag Title Animation |
Rising Sun Pictures |
Special Thanks |
Wayne Lewis, Martin Cooper, Pierre Della Porta, Chris Wood, Gaynor Ziersch, Kim Hawtin, Spyro Polymiadis, Phil Laity, Con Tragakis, Susan Andrews, Jana Matthews, Sleepers and Creepers, Phillip Channelli, Sonya Kerr, Aaron March, Parish Elsegood, Nillawan Thanakamonnan, Lee Lin Liew, Mia De Blasio |
Ratbag Best Time |
Ryan Davidson |
Act 3 Animation |
Animators |
Fiona Percival |
Programmers |
Barry Jones, Roland Peddie, Martin Valigursky, Neil Wilson |
|
Tony Albrecht |
SoundWave Concepts |
Sound Effects - Vehicles |
Greg Hill |
Sound Effects - Cinematics & Gameplay |
Best FX |
Blindlight |
Talent Relations |
Dawn Hershey |
Voice Talent |
John Schneider, Tom Wopat, Catherine Bach, Ben Jones, James Best, Sonny Shroyer, Joe Alaskey, Dave Richards, Lance Legault |
Ubisoft |
Director of Publishing |
Jay Cohen |
Director of Business Development |
James Regan |
Executive Producer |
Dexter Chow |
Producer |
Frank Hom |
Game Content Manager |
Charles Harribey |
Accociate Producers |
Tats Myojo, Michiko Fukai |
VP of Marketing |
Tony Key |
Brand Manager |
Sarah Ohring, Cloe Phelizon |
PR Manager |
Tyrone Miller |
Design Team |
Jasmine Ianneo, Lee Ann Weber, Jasen Martinez, Allen Adler |
Promotions |
Jeff Dandurand, Jeffrey Dickstein |
Group Brand Manager |
Gabrielle Loeb |
QA Studio Manager |
Éric Tremblay |
Lead Tester |
Martin Asnong |
Testers |
Alexandre Van Strydonck, Alexandre Carrière-Pagé, Bernard Fluet, Bruno Leblanc, Charles Faubert, Daniel Mendez, Francis Provencher-Leduc, Gilles-Philip Bois, Guillaume Corbeil, Jean-Sébastien Gauthier, Louis-Philippe Brissette, Louis-Philippe Poitras, Mathieu Lamarche, Mathieu Landry, Olivier Gauthier, Patrick Sauvageau, Philippe Brault, Simon Ayers, Yan Gagnon |
QA Platform Specialists |
Éric Visconti, Jean-François Dupuis, Max Bricault, Olivier Gauthier, Orion Curiel, Frédéric Laporte, Alexandre Grierson, Mathieu Larin, Pedro Albuquerque |
Ubisoft Best Time |
Martin Asnong (1h:36m:16s) |
Warner Bros. Interactive Entertainment |
Producer |
Gary Sheinwald |
Associate Producer |
Jason Ades |
Director of Production |
Brett Skogen |
VP of Production |
Philippe Erwin |
Marketing Manager |
Susannah Payne Scott |
Marketing Coordinator |
David X. Cohen |
Director of Sales & Marketing |
Scott Johnson |
Special Thanks |
Debra Baker, Heidi Behrendt, Wendy Bozzi, Eric Bram, Christopher Chen, Marti Esteva, Steve Fogelson, Carolyn Hadfield, Jason Hall, Marielle Henault, Jeffrey Junge, Jay Lender, Denise Maratas, Louise McTighe, Leo Olebe, David Paul, Remi Sklar, Vanessa Smart, Michelle Sucillon, Travis Williams, Geraldine Wong, Micah Wright |