Supercross 2000
Moby ID: 18929
[ Nintendo 64 ] [ PlayStation ]
PlayStation credits (1999)
122 people (91 professional roles, 31 thanks) with 127 credits.
MBL Research |
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Design and Development | MBL Research |
Physics, Control | Jim Berry |
Core, Game Logic, Front End, Overlays | Rex E. Bradford |
Front End, Overlays | Marty Cosgrove, Scott Blanchard, Greg Summers, Greg Summers |
Play-by-Play, Freestyle, Controller Pak | Robert Costello |
Rider IK, Audio, Math | John Eskew |
AI (Programming) | Jan Lenferink |
Rendering, Control, Animation, Rider IK | Eric Malafeew |
Track Models, Track Textures | Lori Champney |
Track Models, Stadiums | Peter Lawson |
Track Models | Bhavin Patel |
Track Textures | Erik Pearson |
Front End | Gayle Robertson |
Bike and Rider Models, Track Models, Animations | Douglas Wike |
Testing | Philip Williams, Michael Toothaker |
Team Management | Mark Lesser, Ross Comstock |
Electronic Arts |
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Executive in Charge of Production | Rob Martyn |
Supervising Producer | David E. Davis |
Producer | Todd Arnold |
Associate Producer | Rich Rogers |
Director of Technology | Colin Boswell |
Art Director | Margaret Foley-Mauvais |
Stadium Art Lead | B. J. West |
Artists | Chris Chambers, Bill Eral, Johannes Huber |
Audio Director & Composer | Jerry Martin |
Sound Designers & Composers | Kirk Casey, Kent Jolly, Robert Kauker |
Assistant Producers | Chris Baena, Shannon Copur, Andy Derber, Jill Eckhart |
Play by Play Announcer | Art Eckman |
Musicians | Jerry Martin, Kent Jolly, Kirk Casey, Glenn Letsch, John Mader |
Creative Consultant | Alan Weiss |
Product Marketing Manager | Charlie Cooper |
Product Manager | David C. Lee |
Assistant Product Manager | Aaron Burns |
Public Relations | Scott Gamel |
Test Managers | David Costa, Rosalie Vivanco |
Lead Tester | Luke Harrington |
Assistant Lead Tester | Kenee Crawford |
Testers | Ryan Barrett, Andrew Blomquest, Syruss Tuttin Flyte, Mike Fudge, Carl Gonzales, Randy Hembrador, Andrew Mirelez, Paul Mollinedo, Scott Parker, Eric Pavlak, Jerry Shen, Jason Stevenson, Dan Tovar, Kinh Williams |
Customer Quality Control | Jacob Fernandez, Benjamin Crick, Dave Knudson, Shane Ferguson, Darryl Jenkins, Andrew Young, Micah Pritchard |
Documentation | Gabriel Leon |
Documentation Layout | Creative Services |
Package Cover Photography | Joe Bonnello |
Project Management | Cole Bronn, Jennie Maruyama |
Package Art Direction | Michael Lippert |
Package Design | Michael Lippert, John Egan |
Studio Operations | Paulette Doudell |
Business Affairs | Robert Gonzales, James Kennedy |
Legal | Pamela Ansman-Wolfe |
Localization Manager | Knut Grossman |
Special Thanks | Luc Barthelet, Joe Keene, Thomas Boyd, Russell Stratton, Moto Radio, Christine McGavran, The Sim Mars Team, Christi Graber, Brooke Harris, Sue Garfield, Anna Yu, Mike Kidd, Marc Danzinger, American Motorcyclist Association, Mark Mederski, PACE Motorsports, Denise Haller, Charlie Mancuso |
Thanks | Qualcomm Stadium, Bank One Ballpark, Seattle Kingdome, Raymond James Stadium, Georgia Dome, Texas Stadium, Houston Astrodome, Metrodome, Trans World Dome, Silverdome, Louisiana Superdome, RCA Dome, Sam Boyd Stadium |
Electronic Arts Europe |
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Label Management | Jay Hepburn |
Product Managemet | Peter Murphy |
Studio Operations | Steve Fitton |
Documentation Management | James Lenoël, Oliver Ladenburg |
Localization Management | Carol Aggett |
Documentation Translations Management | Clare Parkes, Rebecca Gordon |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- The Sims, a group of 27 people
- Supercross, a group of 22 people
- The Sims: Mega Deluxe, a group of 22 people
- The Sims: Deluxe Edition, a group of 22 people
- SimCity 3000 Unlimited, a group of 20 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Darryl Jenkins on 252 other games
- Benjamin Crick on 205 other games
- Sue Garfield on 187 other games
- Dave Knudson on 163 other games
- Andrew Young on 125 other games
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Credits contributed by eric malafeew.