🕹️ New release: Lunar Lander Beyond

Drakkhen

Moby ID: 1969

[ All ] [ Amiga ] [ Atari ST ] [ DOS ] [ FM Towns ] [ Linux add ] [ Macintosh add ] [ PC-98 ] [ Sharp X68000 ] [ SNES ] [ Windows add ]

Amiga screenshots

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Loading screen.
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Credits.
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Starting a new game.
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Character inventory and status. Your party starts without any gear or weapons equipped!
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Monsters attack soon after you start.
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The game uses an early primitive 3D engine for the environment.
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Approaching a small castle.
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A shark leaped from the moat and devoured a party member. The mage attempts to enter using invisibility.
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Electricity bars the entrances.
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With the electricity gone, monsters come from the passages and defeat the party.
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Creating a custom character.
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Accept the dice or reroll up to three times.
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Another attempt is cut short by a dragon attack!
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Flame breath quickly kills the low level party.
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This time a house is discovered.
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Getting clues inside the house.
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A giant demonic dog's head appears from the ground!
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The party fights bravely but it is futile.
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Game over.

Atari ST screenshots

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Title screen
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The starting location
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Getting my ass kicked.
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Game over

DOS screenshots

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The Title Screen
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The party members encounter a building.
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The old man appears occasionaly and gives hints.
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A crocodile attacks! The combat is resolved inreal time. That means: all party members start bashing on their victim.
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In the icy north of the island, a temple may be found.
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Inside the temple. The priest heals wounded heroes.
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The party is about to enter the ice palace of the dragon princess of air.
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Inside the princess' castle. The heroes grapple with some drake guards.
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Another fine fight. This time, a spidery creature has made its last careless approach.
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Approching the castle, our party admires the sunset. Drakkhen contains a day-night-cycle.
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Title screen (Hercules)
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Game start (Hercules)
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Title Screen (VGA)
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Adventure (VGA)
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Title Screen (CGA)
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Adventure (CGA)

FM Towns screenshots

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Title screen
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Character creation
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Getting started
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Status screen

PC-98 screenshots

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Title screen
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Wow, that's nice :)
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Character creation: beginning...
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Drag those numbers to assign parameters
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Let's get started...
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We were killed!
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Character information

SNES screenshots

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Title screen together with the story
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Starting the game
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You are mighty enough to cast magi spells and to kill trolls, but you just can't swim. What an end for the brave warriors...
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Pausing a battle and assigning a command to your characters
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We meet a suspiciously looking sorcerer. We first kill him, and then ask questions
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Dungeon with puzzles
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Character information
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This shining dude will appear from time to time and annoy us
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This is real internal clock. When we were approaching crossroads, the sun set behind the mountains
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It was completely dark when we got all killed by a purple lizard
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Nice people! I wonder if they bite...
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World map
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The crescent was shining beautifully, but nothing could be done against this very big and very nasty black guy
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Don't hate me 'cause I'm beautiful!
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Fight against zombie...
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...is quite heavy fight for low-level warriors
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I'm drowning! -I too!
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Invisibility
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Tower entrance
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Dusk and fight
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He warns us
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Snake!
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Game Over

Sharp X68000 screenshots

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Title screen
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Language selection, this is one of the very few X68000 games you can play in French, German and Italian as well as English and Japanese
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Character creation (Japanese mode)
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First things first, party members need to be clothed and armed (English mode)
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Got into a fight
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Gathered the party together by pressing Enter, now on to Hordtkhen's Castle
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Well here we are, anyway if you're wondering what happened with one character, she got eaten by a shark... true story
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Met a hunchback in the castle (Japanese mode)
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A giant dog head popped out of the ground and is about to wipe out my party (Japanese mode)
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Game over (Japanese mode)
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