The Making of Karateka

Moby ID: 208114

[ All ] [ Nintendo Switch add ] [ PlayStation 4 add ] [ PlayStation 5 add ] [ Windows ] [ Xbox One add ] [ Xbox Series add ]

Windows screenshots

thumbnail
Main menu
thumbnail
The story conists of five chapters.
thumbnail
Start of the timeline of the first chapter.
thumbnail
The original versions of the game can be played
thumbnail
Karateka title screen (Apple II version)
thumbnail
Karateka gameplay (Apple II version)
thumbnail
You can pause at any moment and adjust settings.
thumbnail
The original Karateka manual (Apple II version)
thumbnail
A new Remastered version of the game
thumbnail
Karateka Remastered title screen
thumbnail
Karateka Remastered manual
thumbnail
Karateka Remastered opening sequence
thumbnail
An enemy is down. (Karateka Remastered)
thumbnail
Deathbounce: Rebounded: a new game based on a prototype that was initially never released.
thumbnail
Deathbounce: Rebounded opening sequence
thumbnail
Deathbounce: Rebounded starting level
thumbnail
Deathbounce: Rebounded gameplay
thumbnail
You move between the areas using a small passage. (Deathbounce: Rebounded)
thumbnail
Many enemies at once, all with different behaviors (Deathbounce: Rebounded)
thumbnail
Watch out for the bullets that bounce around. (Deathbounce: Rebounded)
thumbnail
Boss fight (Deathbounce: Rebounded)
thumbnail
Time for a dive bomb to finish things off! (Deathbounce: Rebounded)
thumbnail
Level won. (Deathbounce: Rebounded)
thumbnail
Information about the Deathbounce prototype
thumbnail
Deathbounce in one of its earliest forms (playable)
thumbnail
A scene from the first Karateka prototype
thumbnail
Asteroid Blasters, another playable game
thumbnail
Asteroid Blasters gameplay
thumbnail
Karateka C64 version
thumbnail
Karateka Atari 8-bit version
thumbnail
Exploring the timeline.
thumbnail
Design document
thumbnail
Jordan Mechner at age 17
thumbnail
Video interview
thumbnail
A conversation with Francis Mechner
thumbnail
Early designs
thumbnail
Video interview with Jordan Mechner
thumbnail
Childhood photo
thumbnail
Another early design document
thumbnail
The rotoscoping video that was used for the movement, borrowing the idea from Disney.
thumbnail
Sprite sheet
thumbnail
The original castle design
thumbnail
A letter from Brøderbund
thumbnail
Karateka advertisement
thumbnail
A scene from a video interview with different developers discussing Karateka.
thumbnail
A scene from Karateka II that was never released.
thumbnail
Karateka II's story
thumbnail
The timeline of the fifth chapter
Are we missing some important screenshots? Contribute.