Supercars International

Moby ID: 22156

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Player Reviews

Average score: 4.0 out of 5 (based on 3 ratings with 1 reviews)

A remake which creates 16-bit perfection.

The Good
This game is absolute top quality from the first second to the last.

The management portion works, and is simple enough to fit in an arcade game and even, I think, fun. Especially the humorous, random in between races events where you can either win or loose money or points.

The racing itself is much improved over Super Cars II. The gameplay just feels tighter. The car is much more responsive and overall feels absolutely great. You also can no longer blow up by crashing into the barriers, but rather you spin out and loose time instead, which helps with the flow of the game.

The tracks are the same as in Super Cars II, but that doesn't really matter much, because they are all very different and present unique challenges and I'd dare to say unique gameplay per track as well.

The graphics have also been updated to 256-color VGA, but the updates are not significant, which is a good thing. They only seemed to have wanted to polish and perfect the graphics, rather than create something new, which means that everything is basically... well, I might wear this word out, but is bloody is perfect.

The Bad
There is not much not to like about the game, so I'm really forced to nitpick here:

The music, unfortunately haven't been carried over from Super Cars II, and the soundtrack here is not as good, but then again, it's only played in the menus.

The AI is serviceable, but not really varied in any way, and on tracks with gates, you absolutely murder them since they never seem to use them.

Also, on tracks with tunnels, you can sometimes get into trouble because you can't see any cars, including yours. The only hint as to what you are doing is the sound and the scrolling of the screen.

Finally, the mini map gets in the way occasionally, but that's really nitpicking now!

The Bottom Line
This represents the pinnacle of 16-bit gaming, although granted, it is here converted to a 32-bit platform but I think that only enabled them to gain better perspective and more room to improve the game. It is the perfect 16-bit gaming experience.

DOS · by eobet (55) · 2006