TwinWorld: Land of Vision

aka: TwinWorld
Moby ID: 23585

[ All ] [ Acorn 32-bit ] [ Amiga ] [ Amstrad CPC ] [ Atari ST ] [ Commodore 64 ] [ ZX Spectrum ]

Acorn 32-bit screenshots

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Title screen
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Game start
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Entered a cavern
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Outside again, now where to use the key I grabbed?
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Here's a door, but I don't have a key anymore
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Later versions of the game have gradient backgrounds when playing on a RiscPC.

Amiga screenshots

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Title
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Main screen
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Starting level 1
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The underground
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Avoiding fire
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Underground access door
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Just moving around

Amstrad CPC screenshots

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Title Screen
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Main Menu
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Starting Position
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Some evil creature near Unicorn...
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Here is the one of poaches to collect...
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You will take a key to open certain door...
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Alas, jumping so high will not allow you to see the distant lands...
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Shooting at the flying creature...
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To progress further in your perilous trip you may enter the dangerous cave...
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Stone head won't speak...
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Your results are displayed when game is over...

Atari ST screenshots

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Credits
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Main menu
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High scores
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Options
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Game start
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Nice unicorn statue
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It's a locked door
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On a ledge
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Game over

Commodore 64 screenshots

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Loading screen
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High scores
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Game start
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Under a bird, near a ledge
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Down with the bird
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Ground foe
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A more precise ledge arrangement
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Underground section
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Game over

ZX Spectrum screenshots

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Loading screen
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Main menu
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Let's go.
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Platform action.
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In a cave
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