3-D Brickaway

aka: Breakthru, Breakthru in 3-D, Breakthru in 3D, Breakthru: Avalon Hill's Microcomputer Game of 3-Dimensional Racquetball, Wall Ball
Moby ID: 23946

BREAKTHRU is a fast-action, 3-dimensional, high-res graphics, machine-language arcade game for the TRS-80 Color Computer. More than just a game, realistic sounds and graphics are used to give a very exciting simulation of motion and perspective in 3D-space. it’s as much fun to watch as it is to play.

The object of the game is to knock out five successive wails at the opposite end of the (racquetball) court using a joystick-controlled paddle to strike or deflect the bouncing ball,

BREAKTHRU is ready to run on your TRS-80 Color Computer, and/or compatible on the TDP-S100 Computer, with 16K memory and one Joystick.

Source:

Back of Box - TRS 80 CoCO (United States)

BREAKTHRU®

THE AVALON HILL GAME COMPANY'S TRADEMARK FOR ITS MICROCOMPUTER GAME OF 3-DIMENSIONAL RACQUETBALL

3-Dimensional Racquetball

BREAKTHRU is a fast-action, 3-dimensional, high-res graphics, machine-language arcade game for the Commodore 64®. More than just a game, realistic sounds and graphics are used to give a very exciting simulation of motion and perspective in 3D-space. It's as much fun to watch as it is to play.

The object of the game is to knock out successive walls at the opposite end of the (racquetball) court using a joystick-controlled paddle to strike or deflect the bouncing ball.

BREAKTHRU is ready to run on your Commodore 64® with Disk Drive. Joystick is required.

Source:

Back of Box - C64 (US)


Contributed by Patrick Bregger, jean-louis.


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