3D Space Wars

Moby ID: 24679

[ All ] [ Dragon 32/64 ] [ TRS-80 CoCo ] [ ZX Spectrum ]

ZX Spectrum screenshots

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The game loads and displays this screen. The question is highlighted in flashing text
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After the choice of controller has been made the game continues to load
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The player 'warps' into the game with a sequence of flashing rectangles of diminishing size
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Bad guys dead ahead! Note that the player warps in but has zero speed at the start of the game.
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whenever fuel runs out the screen flashes like this and the game continues. Still no points, these things are harder to hit than was expected
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Just making sure that the guns work
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The screen also flashes white when the spacecraft is hit by enemy fire
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Hit something! This scores 10 points and puts a small pink kill patch in the lower centre of the screen. One kill patch appears for every ship destroyed
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Ran out of fuel again. This wipes the score and effectively restarts the level.
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Level 1 - Seiddab explosion.
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Level 2 - Seiddab explosion.
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Level 1 - finding something unusual.
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Level 1 - getting close, investigating.
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Level 1 - firing at unusual structure. (it happens it's a fuel station)
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Level 1 - Firing at the last 2 Seiddabs.
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Level 1 - Firing at the last Seiddabs of level 1.
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Portal to level 2.
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Level 2 - Seiddab armada far away and beginning of level.
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Level 2 - Seiddab armada massive attack. Chaos.
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Level 2 - Seiddab armada dispersion. Geee that was intense.
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