Suburban Commando

Moby ID: 2689

[ All ] [ Amiga ] [ Commodore 64 ] [ DOS ]

Amiga screenshots

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Loading screen.
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New game menu.
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Level one introduction.
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Battling asteroids in level one.
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Gun emplacements further into level one.
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Missiles attack!
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You have to avoid these moving objects as you navigate the level.
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Game over!
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High score table.
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Level two introduction.
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Level two is a platform game.

Commodore 64 screenshots

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Title screen
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Level objective
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The first level is a side-scrolling shooting stage
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Level 2, inside the evil federation's spaceship
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Placed a bomb to blow up the ship later.
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Meeting stationary defenses
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Missile attack

DOS screenshots

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The title screen.
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First level: a space shooter. The spiky things are extras.
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The second of two weapons is a sonic wave.
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Second level: General suitors spaceship, heavily guarded.
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To escape the ship, you've got to plant nine bombs.
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Shep Ramsey in action! Kick 'em!
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Level boss: Beat up the baddie.
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These intro screens precede each level.
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Third level: the streets of Los Angeles. Pretty accurate in its monotony.
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Level boss: Looks suspiciously like the first one.
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Fourth (and last) level: Jumping on people's heads on the construction site.
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The famous jump-the-demolition-ball routine.
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Ah, candy! A healthy dose of sugar makes you look like a wrestler in no time.
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Level boss: evil Suitor finally bites the dust.
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My hero!
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