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Novastorm

aka: Scavenger 4
Moby ID: 271

[ All ] [ 3DO ] [ DOS ] [ FM Towns ] [ PlayStation add ] [ SEGA CD ]

3DO screenshots

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Intro shot 1
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Intro shot 2
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Main menu.
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Before every stage the game introduces the new enemy types.
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..as well as mid-bosses.
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Here is is - the Scavenger ship in all its glory!
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Landing on a lava planet.
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While the action window is relatively small, the video quality is outstanding.
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Entering a lava tunnel.
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Fighting the first mid-boss.
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The orb on the bottom of the screen indicates the bosses health.
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Starting level 1-2
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Even this early on the game is not a pushover.
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A short mid-level cutscene. There is a lot of them.
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Fighting the second mid-boss.
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...and it's toast.
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Level 1-3... Novastorm is surprisingly long for an FMV game.
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In this stage the game for the first time becomes difficult.
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REALLY difficult.
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About to fight the third mid-boss.

DOS screenshots

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Title Screen
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Mission Briefing
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Main Menu
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Introductory cutscene
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Blasting enemies
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Don't hit that hill!
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Don't hit that bridge!
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Cutscene with motion blur
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Mission Failure!
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The first end-level boss
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High Score Entry
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Second boss
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Third boss
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Game over

FM Towns screenshots

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Title screen
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The game begins with an explosion!
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Intro FMV
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Main menu
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Mmm... purple...
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Approaching the planet
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This is FMV...
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...and this is gameplay
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Dramatic situation...
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The first boss battle
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Death animation
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New mission objective
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On the way to a different part of the planet
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Cool angles
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Be careful in those trenches
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I have a protective shield
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Before the boss battle
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Trying to shoot down the defense system

SEGA CD screenshots

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Title screen
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Main menu. Even here the background is a full motion video.
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A screenshot from the long, long intro
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And another intro shot. Though it might not look like it from the still screens, the video quality is quite high for a Sega CD game.
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The interplanetary council is in session on the issue of a spreading computer virus.
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This is your battle plan - kill EVERYTHING!
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Scavenger 4 is ready to launch!
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Loading screen. The logo actually rotates (now that's a big, big bitmap!)
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Killing stuff with a single-shot early in the first level.
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The action is often interrupted by cut-scenes.
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Fighting the first mid-boss. This thing fires giant insta-kill maces at you, so watch out!
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Unleashing a barrage of crude round sprites at the second mid-boss.
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Yey! Your key to success in Novastorm is to acquire the triple-shot as soon as possible. The game becomes quite easy once you do.
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Keeping the triple-shot is a challenge, however.
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Another mid-boss. Unlike most other bosses in the game, this guy is completely sprite-based!
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This mid-boss is a pain in the ass, as it has no clear weak spot. Killing it is a crapshoot.
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Circling a volcanic crater.
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Arriving at the world boss.
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This boss might look impressive, but it really is a pushover.
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See? easy!
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Moving on to the next virus-infested planet.
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Mmmmm, sand
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The enemies become a lot quicker even this far in the game.
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Yet again - lots of distracting cut-scenes
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Tracking a giant bug.
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As you really can't harm the homing projectiles this mid-boss shoots at you, avoid them for as long as you can.
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The bug is sick of running from you, and makes a stand.
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More sandy shooting action
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Introducing... YOU!
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Fighting a giant mech.
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A mutant.. thing awaits you at the end of the tunnel.
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The game gets REALLY hard at this point.
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Another giant mech?
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Yap, thought so...
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Arriving at the ice planet.
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Now THAT'S poor visibility.
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I die...
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GAME OVER, man!
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