Coil Cop

aka: 'Thing' Bounces Back
Moby ID: 28559

[ All ] [ Amstrad CPC ] [ Commodore 64 ] [ MSX ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Loading screen
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This is where you get from area to area
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Starting location for this area
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Sliding down a slide
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On a conveyor belt
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Top floor, please.
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Passing through a pipe

Commodore 64 screenshots

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Loading screen (US release)
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Title screen (US release)
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Title screen (UK release)
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The corridors to get from area to area.
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Searching one of many screens.
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Question marks sometimes turn into bonuses when you hit them.
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Between a rock and a hard place?
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Looks like I found something!
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This area looks dangerous...
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Those moving dots act as a conveyor of sorts.
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Lots of bonus potential here
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A dead end?
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Game over

MSX screenshots

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Title and loading screen
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Entering through pipes.
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Starting the first level.

ZX Spectrum screenshots

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Loading screen
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Credits about to roll
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The initial pathfinding screen
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On a slide
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Conveyor belt motion
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Being sucked up
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Another level
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Entering the pipe
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Being sucked through
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