🕹️ New release: Lunar Lander Beyond

Impossible Mission II

Moby ID: 2964

[ All ] [ Amiga ] [ Amstrad CPC ] [ Antstream add ] [ Apple II ] [ Apple IIgs ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ NES ] [ Wii add ] [ Windows add ] [ ZX Spectrum ]

Amiga screenshots

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Title screen
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The starting location for a new game
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Exploring a room
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Searching for clues...
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Using a computer terminal
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Found an item!
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Think you can get to the next tower?

Amstrad CPC screenshots

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Title screen
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The beginning location
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Exploring one of the many rooms
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Searching for items...
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Using a computer terminal
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Located a password to turn off robots!
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Areas already searched will turn grey
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Hmm, need more clues before I can break into the next tower

Apple II screenshots

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Title screen.
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Starting the game in an elevator.
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The way to the next tower is blocked, you'll need to find the codes to open the door.
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A room full of stuff to search.
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Searching for hidden items.

Apple IIgs screenshots

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Title screen
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The game begins in this hallway.
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One of many rooms to explore.
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When exploring rooms, don't fall off the bottom of the screen!
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I'll need to figure out how to get past this security door.
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Various robots often get in the way when trying to search.

Atari ST screenshots

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Title screen
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The game begins here
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One of the many rooms to explore
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Searching...
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Using a computer terminal
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Found a clue!
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Think you know the combination to get to the next tower?

Commodore 64 screenshots

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Title screen
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The starting location for a new game
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One of the many rooms to explore
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Searching for clues...
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Trapped...or are you?
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Using a computer terminal
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A locked door leading to the next tower
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Some robots will try to shove you into a wall
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In one of Elvin's garages.
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The room is currently dark - you'll need to figure out how to turn on the lights.
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Kaboom! Stepped on a mine left by one of Elvin's robots.
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Elvin may be a psychotic madman, but he has a cool taste in cars.
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Dropping a bomb. Good bye robot... hehehe.
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Tape recorder puzzle.
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Number puzzle.
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Elvin apparently is overly obsessed with portraits of himself.
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In one of Elvin's computer labs.
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In a storage bay.
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Fortunately for you, all those robots below are in storage and are not active!
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It's hard to shoot some hoops when there's robots out to kill you!

DOS screenshots

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Title Screen
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Running through the corridors
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Searching objects
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Elvin's pictures are everywhere
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Lots of different robots and machinery
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A computer terminal
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title screen - MCGA/VGA
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in the elevator - MCGA/VGA
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searching a room - MCGA/VGA
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more rooms - MCGA/VGA
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title screen - CGA
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searching a room - CGA
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locked door between towers - CGA
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in hallway - CGA
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Figure out the number code to gain access to the next tower. (MCGA / VGA)
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Tape recorder puzzle. Gather all 6 pieces of music to gain access to Elvin's control room. (MCGA / VGA)
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Elvin has two motorcycles in this room. (MCGA / VGA)
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Some of Elvin's cars. (MCGA / VGA)
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A dark room - you'll have to find a way to get the lights on. (MCGA / VGA)
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High score table. (MCGA / VGA)

NES screenshots

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Title screen
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Starting a new game
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Exploring a room
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Using a computer terminal
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Search the gymnasium
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The path to the next tower is still locked

ZX Spectrum screenshots

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Title screen
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Exploring the corridors
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One of many rooms to search
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Searching for clues...
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This room can be tricky...
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Found a "move floor" code
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Using a computer terminal
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Can you crack the code to get to the next tower?
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