🕹️ New release: Lunar Lander Beyond

Blackwell Unbound

Moby ID: 30161

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Macintosh screenshots

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Main title
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Main menu
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Game options
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Gate to the afterlife
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Opening credits main title
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The story takes place in New York City, 1973
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Time for a smoke
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New inventory option is to switch between controlling Lauren or Joey
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A family photo
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To-do list
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Joe is the only one who can literally have physical contact with other ghosts
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At the construction yard
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Guess this resident still thinks the building is still here
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Checking the foreman's trailer for clues
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Reading a complaint to the foreman
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Use the phonebook to search for phone numbers and addresses of people or places you wish to find
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Certain people cannot be visited directly but only talked to on the phone
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Finding out about the murder of the old lady still haunting the construction yard
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The ghost lady and her son
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City map
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First encounter with the Countess
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She's ready to leave this place
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That's one down, one more to go
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At the night club
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That guy on the photo looks like the jazz player ghost
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Talking to Jambalaya Records owner
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For ghosts to pass through the gate, Lauren and the ghost need to pull Joey's tie which is a conduit
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Talking to Mitchell about the killings
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Unfortunately, Joey cannot help his medium friend, only watch and hope for the best
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Tricking the Countess who's already gone cuckoo
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Gameplay trivia
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Unlockable bonuses
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Unlockable voiceover bloopers
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Unlockable voiceover directing audio files
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Concept sketch for the promotional poster
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Lauren with a cigarette concept sketch
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The C Sharps band photograph concept art
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Johnny Ivory's location sketch
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Sprite design for Lauren character

Windows screenshots

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Title screen
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Main menu
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Lauren in the portal to the afterlife
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Introduction screen
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Lauren in her apartment, with the inventory shown.
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A family picture of the Blackwell family
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The list of cases requiring attention.
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The unlockable bonus pictures
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Map screen
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Joey investigates a building at the construction yard.
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A letter written to the foreman.
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Dialogue tree while having a conversation on the phone.
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An older lady who knows more about the ghost at the construction yard.
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This picture may reveal a clue.
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Clues screen
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A journalist at The New Yorker
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This strange lady seems to appear everywhere.
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Another ghost that needs to be saved. Joey has to handle this one.
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The jazz bar
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A picture in the jazz bar, with some bad memories attached.
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Outside a small record company
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The saxophone ghost is brought to the afterlife.
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A captivating scene in Lauren's apartment
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Some helpful statistics after playing
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Concept art: Johnny Ivory's (concept art unlockable)
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Concept art for the upcoming Blackwell Convergence
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Early sprite designers (concept art unlockable)
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The list of additional music tracks (unlockable)
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Lauren and Joey started the evening with a quarrel
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This lady ghost still thinks she's in her apartment
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Use phone book to find more about the person of interest
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Take photos to unlock bonus material
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Talking to Dwayne at Jambalaya Records
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Your notebook lets you mark key information to inquire about during dialogues
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Sam requires a proof you are who you pretend to be
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Time to send this ghost to an afterlife
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Last stop for ghosts once they accept their fate
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Unlockable voice-over bloopers
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Unlockable promotional concept art
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Unlockable interview with the lead artist
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The key to unlock some of the bonus material
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Another bonus: an outline of a location from the then-upcoming "Blackwell Convergence"
Are we missing some important screenshots? Contribute.