Final Doom

Moby ID: 30998

PlayStation screenshots

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Title screen
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Main menu. You can jump ahead or play all 30 levels as a campaign.
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The campaign begins with the Master Levels.
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"Attack" from the Master Levels.
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Large, open areas typical of the Final Doom maps stay in the PS port.
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Second level, "Virgil"
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The Final Doom port retains some of the colored lighting effects from the first PS Doom.
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First level of TNT's Evilution (here, just called "TNT")
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Only 30 levels in the port, but none short on action
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Second TNT level - "Human Barbeque"
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First of the included Plutonia maps - "Congo"
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Character pixelation isn't too bad.
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Typical tough Plutonia. Maybe that's why fewer maps made the port?
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Life's simple pleasures.
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More of "Attack"
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Level 6, "Fistula"
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More colored lighting effects.
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More of the TNT levels.
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The aforementioned human barbecue.
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The PS release removes the redrawn "TNT" box and monitor textures.
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More of "Congo"
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This likely won't end well.
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Later in the Plutonia campaign.
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Collected an invisibility artifact.
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