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X-COM: Apocalypse

aka: APOC
Moby ID: 349

[ All ] [ DOS ] [ Windows ]

DOS screenshots

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Splash screen
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So many choices...
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Five levels of difficulty for your gaming pleasure.
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Since you only have to protect one city in X-Com Apocalypse, your base is in one of the city's buildings.
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Overhead map view of the city.
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As in the earlier X-Com games, you have a UFOPaedia which serves as a handy reference for all the stuff in the game.
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The noble X-COM organization, once again called to defend humanity from alien invaders intent on mutilating our cattle and stealing our women.
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Unlike the earlier games, X-Com Apocalypse requires you to curry favor with corporations instead of nations.
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Some organizations are friendly towards you.
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Other organizations...aren't.
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You have phat rides, which are required by law to look all cool and retro and art deco and stuff.
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Make big boom!
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Your base layout is determined by the building it's in.
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Good advice.
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Your X-Com team at the beginning of a mission, ready to deploy and hunt down aliens.
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Loaded for bear.
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After your squaddies have moved, a random graphic is placed over the screen to hide alien and civilian movement. This one nearly gave me a heart attack at 2:00am the first time I played the game.

Windows screenshots

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We've got the Godless alien menace on the run!
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Shooting down a UFO over the city
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Exploring the inside of a crashed UFO
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