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Enjoy your favorite Atari 2600 and 7800 games on one system, the Atari 2600+
Quest for Glory II: Trial by Fire
Moby ID: 35907
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Windows screenshots
Hero Screen
Katta Trader
Entrance into the city of Shapier
Newly bought map allowing quick transportation
Welcome to the WIT!
Watching a mysterious Persian dance!
Fighting in the night.
Taking final examinations in the school for mages.
Playing a game of magic with a gnome.
Intermission!
The king of the mountain.
Signor Ferrari is not exactly a man of the people.
Encounter with Rasier's guardfolk.
A damsel in distress. How can a hero say "no"?
The Adventurers' Guild - even as an EGA graphics lover I'll say that this is one of the places which have undergone a lot of improvement.
The apothecary
The streets of Shapeir have also undergone a lot of improvement and are now much more varied. Still, you can't buy anything from these extra merchants.
Aziza the Enchantress
The Moneychanger at night. However, for me night sceneries are an EGA thing. In VGA places lose a lot of color and detail at night - maybe it's realistic, but not so lush...
This happens if you don't defeat the Fire Elemental on time. However, it's a wasted opportunity - VGA offered a possibility to make these fail screens more varied, but they remain very similar.
Another very much improved place - Issur's shop.
A secret only introduced in this VGA remake - the saurus repair shop.
Morning and evening time bars look the best - and just look, "the day is dawning" and Katta merchants are already out with their stands.
A very nice change: you don't sleep or rest in your room automatically, you can also take a look and buy some items to decorate it - even though the Hero will soon be leaving for Tarna...
The Eternal Order of Fighters - wait for my Wizard and Thief screenshots too! :)
The seedy Blue Parrot Inn in Raseir
Meeting Ad Avis
At the entrance to the Forbidden City
This place was already very interesting in the original. Now it's quite similar and yet different because VGA allows orange hues - something quite missing in EGA.
Stopping the summoning ritual
Playing as a Thief - I recall that, apart from the one in Raseir, the houses where you can steal something were relatively dull in the original version...
...Now they are really WOW. However, this particular room is difficult - to gain full points, you need not only high Sneaking and Lockpicking skills, but also Strength.
All character classes can practice and learn tightrope walking, but only the Thief will dearly need this skill and so only he gets points for completing it.
The harem - a colorful room, annoyingly heterosexual girls (and harems were also a haven for secret lesbianism), but don't you get the impression that they are a bit out of proportion?
You need to sneak past the eunuchs - too bad that most of the time part of the room is obscured by the arrows image (because you only press directions with the keyboard or this image).
Over the rooftops of Raseir - it looks very different in this version. A bit of a pity that only the Thief enters the ritual room this way.
The open doorway to WIT now has some more interesting visual effects...
Here's the second magic game, the one you can play with Aziza (after you become a full Wizard).
Are we missing some important screenshots?
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