🕹️ New release: Lunar Lander Beyond

Taito's Super Space Invaders

aka: Majestic 12: The Space Invaders Part IV, Super Space Invaders, Super Space Invaders '91
Moby ID: 3881

[ All ] [ Amiga ] [ Amstrad CPC ] [ Arcade ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ Game Gear ] [ SEGA Master System ] [ ZX Spectrum ]

Amiga screenshots

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Title
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One of the aliens you'll meet in the game
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Meet the programmer
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Game Type Select
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Zone Select
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Our hero preparing his ship for battle
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The beginning
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A spaceship flies by
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"Good God", gasped Gerald, "Look at the size of those invaders!"
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Cattle Mutilation
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Cattle Mutilation Statistics
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One of the Round 2 levels
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Boss

Amstrad CPC screenshots

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Title screen
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Another title screen
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High scores
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Main menu
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First level
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Second level
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Second level, second wave
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Second level, third wave
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Third level
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Earned some shields

Arcade screenshots

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Intro
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Game begins
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Shields
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Next location
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Super laser
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Enemies circle
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Yet another wave
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Protect cows
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In space
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Boss
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Space crabs

Atari ST screenshots

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Loading screen
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Title screen
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From the intro
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Select game type
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Normal game level selection
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The first level
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Enemies flying in formation
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Bonus level!
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Protect the cattle
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The result of the cattle mutilation level
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Big colorful enemies
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First level in advanced game mode
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Shoot the right ones so that you don't end up with a lot of big enemies
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They split when you hit them
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Game over

Commodore 64 screenshots

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Just one of the aliens you'll encounter in the game
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Title
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Zone Select Screen
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The Beginning
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Shoot the spinning pyramid for a power-up
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Yellow Barricades
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Whoa. Look at the size of those invaders
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Cattle Mutilation
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Cattle Mutilation Statistics
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A view to die for
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Boss
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Docking Bay
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There are those big invaders again
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No matter where you go, you always see a solar eclipse
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Boss
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A close-up view of the solar eclipse
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Boss
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Nice view. Isn't that New Chicago?
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Isn't that Space Station Mir?
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Boss
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That looks like a huge elevator shaft
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Boss

DOS screenshots

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Game title from animated intro movie
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intro cartoon - VGA
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intro story - VGA
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The familiar aliens - VGA
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shields in place - VGA
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Cattle mutilation! - VGA
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bug attack - VGA
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intro cartoon - EGA
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level 1 - EGA
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cattle mutilation bonus level - EGA
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space station - EGA
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intro cartoon - CGA
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in 4 colors backgrounds were wisely left off - CGA
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level select - CGA

Game Gear screenshots

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Title screen
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Stage selection
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Stage 1
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Cattle mutilation round
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Bonus calculation
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On to the next round
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Game over
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The name entry is just like <moby game="Uridium 2">Uridium 2</moby>

SEGA Master System screenshots

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Introduction Sequence
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Title
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Options
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Zone Select
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The Beginning. Nice skyline, by the way
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Shoot the passing spaceship for a power-up
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Using a power-up
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"Good God!", whispered Gerald, "Look at the size of those invaders"
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Cattle Mutilation
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Cattle Mutilation Statistics
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Nice view from up here, mate
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Little white men in space
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Boss
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Fighting the invaders inside a volcano
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Three invaders separating from the pack
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Two protective barriers
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Nice view
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A ring of invaders
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Boss
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"Good God!", whispered Gerald, "What a magnificent 'Game Over' screen that is"
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Continue

ZX Spectrum screenshots

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Load screen
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Second load screen
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The first of two credit screens
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The pre-populated hi-score table, 'Great Splendid Heads'
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Game options. It is possible to have two players using the keyboard and to define keys for both of them
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Start of game. Player 2's screen screen shows even though this is a 1 player game. The marker at the bottom in the middle divides player 1 & 2's area - though each player can go to extreme right/left
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Just checking the 'Pause' function.
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The game really starts now
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The invaders descend quickly. I've barely got a shot off and look how far down they've come!
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I hit the big ship and it's dropping a pod labelled 'P'
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They've nearly landed and I just lost a life. Pretty explosion though
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Game over. Press 'FIRE' to play again or wait for the timer to run down.
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The timer runs out and I have a high score, which means I get to join the great Splendid Heads. After this the hi-score screen is redisplayed and then it's back to load screen 2
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