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Wizardry V: Heart of the Maelstrom

aka: BS Wizardry 5
Moby ID: 3983

* First-Person Perspective, with an average of 55 hrs of Game Play.
* 8 Dungeon Levels, with over 60 Spells and 140 Items to obtain.
* 35 possible Character combinations

Wizardry V is based upon the classic adventure which appeared on PC's. The objective is to save the Llylgamyn Kingdom from unnatural forces within the dungeon levels. Along the way are characters that may provide help you on your journey, and many different items to be found.

Source:

www.nintendo.com - SNES

MAKE
PLANS
FOR A
HEART
ATTACK.

Before you decide to descend into the deepest levels of the vortex, you should know that your strength, courage and intellect will be tested like never before. You've learned that the kingdom of Llylgamyn is being threatened by an unnatural, magical vortex forming deep within the caves below the castle. There, forces are holding the magical Gatekeeper, who is desperately needed for the health and prosperity of the kingdom. Without him, plagues and general chaos reign.

To find the vortex, you must face many dangers and evil enemies. If you question carefully and seek advice, you'll find the leader of the Brotherhood and learn vital secrets of the Orb. If you use careful planning and strategy, you'll make it through the hazards, and find the trapped, magical prisoner. But, even if you make it that far, you must still attack the Heart of the Maelstrom, where the nexus of the forces holding the Gatekeeper reside.

If things go according to plan, weeks of heart-stopping adventure await you in Wizardry V.

[screenshot]

With the swing of a sword, the magicians' final life points are slashed away.

[screenshot]

In a dark corner of the Maelstrom, you are ambushed by a hungry Netherman.

[screenshot]

Your cleric takes a stab at the Acolyte, but his magical shield repels the attempt.

(Source: inside cover of "The New Secret Weapons", Vol. 1, No. 12, Sept 1994.)

Source:

magazine advertisement - SNES (US)

LOSE YOURSELF

IN A NEW GENERATION OF WIZARDRY!

The Legacy Continues ...

Despite the greatest magic of the ancient High Sages, great floods, earthquakes and famine again pervade the land of Llylgamyn. The great Orb of L'Kbreth, an artifact of remarkable power that has protected the city for generations, is powerless to halt the scourge.

But now, the Sages have discovered that the hidden reason is deeper and more frightening than the worst of these disasters. To save the very world as we know it, you, and your intrepid party must rush headlong into the ...

Heart of the Maelstrom

Heart of the Maelstrom is a complete revision of the Wizardry Gaming System, with more story and game depth than ever before. You may create your own party of adventurers, or use characters from other Wizardry scenarios. In this new world of Wizardry, you will find:

New mazes

More than twice the size of previous scenarios, with larger monster pictures, magical pools, buried treasure, locked doors and much, much more.

New Abilities

Thief and Ninja characters that can hide, then ambush unsuspecting monsters. Spellcasters can conjure monsters to fight for your party.

New Spells

Over 40 brand new spells, 60 in all. A unique and totally new magic system.

New Combat System

Diabolical monsters with more deadly abilities than ever before, and an arsenal of ranged weapons and new combat situations will test your strategic powers as well as your strength.

New Monster Encounters

Converse, buy, sell, trade, steal, or stand and fight in a dungeon filled with real characters.

For the most exciting experience available in fantasy role-playing, enter Heart of the Maelstrom!

STAND-ALONE SCENARIO

Source:

Back of Box - Commodore 64 (US)


Contributed by Pseudo_Intellectual, FatherJack, Evil Ryu.


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