Retro Force
Moby ID: 4078
PlayStation credits (1999)
74 people (55 professional roles, 19 thanks) with 80 credits.
Leeds Studio |
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Studio Manager | Jonathan Freedman |
Head Producer | Phil Quirke-Webster |
Programming Manager | Sam Brown |
Art Manager | Carlos Ulloa |
Content/Design Manager | Paul Walker |
Network Administrator | Rob Needle |
Office Production Assistants | Beverly Chadwick, Kristy Woolger |
Project Manager | Jonathan Jowitt |
Design Liaison | Mark Green (credited as Mark A. C. Green) |
Test Department |
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Quality Assurance Manager | Peter Samuels |
Pre Alpha Testing | Arthur Parsons |
Alpha Test Supervisor | Paul Tweedle |
Alpha Testers | Alan McArdle, Matt Brookes, Colin Berry |
Beta Test Supervisor | Mark Inman |
Beta Testers | Tracey Tweedle, Paul Moreton, Allan Pinnington |
Internal Submission | Mark O'Connor, Greig Brown, Michael Aspinall, Colin Berry |
QA Operations | Barry John Edwards |
Demo Co-Ordinator | Sharon Ormsby |
Software Operations Manager | Vanessa Wood Shallcross |
Guideline Audit Controllers | Johanna Murphy |
Guideline Auditor | Thomas O'Connor |
Marketing |
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Central Product Development | Dawn Paine |
Product Managers | Lorna Owen (France), Frank Fay (Germany), Olivia Greenberg (UK), Robin Kausch (USA), Douglas Sherman (USA), Karen Humphries (RoW) |
Head of PR | Alison Fennah |
Manual and Packaging Text | Russell Coburn |
The Leeds Studio would like to thank the following for their contribution | Gary Johnson, Adrian Parr, Sarah Harris, Phil Jones, Graham Stafford, Ian Hetherington, Simon Gardner, Graham Oakes, Luke McGinley, Simon Jones, Liam Jones, Daniel Bishop, Chris Semmens, George, M62, Canton Flavour, The Courtyard, LEEDS STUDIO - Class of '96, And the long suffering partners and flatmates of the game team. |
Production Team |
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Producers | Emma Killilea, Dave Semmens |
Lead Designer | Wayne Imlach |
Design Team | Kevin Finnigan, Mark McGinley |
Additional Designers | Jody Cobb, Wayne Parsons |
Lead Programmer | Michael Chilton |
Programming Team | Simon Booth, Ben Dixon, Neil Paterson |
Additional Programming | Simon Brown |
Lead Artist | Mark Frazer |
Art Team | Ben Devereau, Chris Hogg, Andy Walker |
FMV Artist/Supervisor | Nicky Carus-Wescott |
FMV Artist | Chris Hogg |
Music | Gary McKill |
Sound FX | Gary McKill |
Original Concept | Simon Booth |
Storyline Concept | Nicky Carus-Wescott |
Storyline Development | Russell Coburn |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Global Domination, a group of 40 people
- Colony Wars III: Red Sun, a group of 25 people
- WipEout 3: Special Edition, a group of 15 people
- WipEout 3, a group of 14 people
- Lemmings Revolution, a group of 13 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Vanessa Wood Shallcross on 196 other games
- Russell Coburn on 111 other games
- Mark O'Connor on 92 other games
- Simon Brown on 90 other games
- Thomas O'Connor on 72 other games
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Credits contributed by Tobias Küper.