F1 Manager Professional

Moby ID: 41270

DOS screenshots

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Intro movie (I)
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Intro movie (II)
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The opening clip also shows the game's title...
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Main menu
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Team selection
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The organisation office, here you can control every administrative aspect of the team, such as: Contracts, personnel, sponsors, etc.
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Same as the previous picture, but all items are highlighted
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The facilities screen. Here it can show all the current facilities for your development centre, and you can build another ones if you wish.
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This is the production screen. The machine grinding a block means that a part is being manufactured
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Here you can set the designers' priority for car construction, whether you want it affordable and immediate, or the best performing in it's class
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The design screen, where you can specify parameter for improving each part. keep that in mind that the dimensions must be between the minimum and maximum limits in the rules
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here you can view the parts in 4 different perspectives
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The assembly area. All the cars are assembled from there, using vast amount of parts manufactured from the design area, and others bought from the shop (the internal ones)
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The transport area. This is where the cars are partially disassambled to be fitted in the trucks
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Weather forecast for the race. On the left, the wind direction/speed as well as the temperatures, humidity and rainfall. On the right, the track map and the info respectively
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The race results screen
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Oooh! That's a knockout! Both of my drivers are out!
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Cars under parc ferme inspection. If all are within the regulations limits, they're check marked in green
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Going down to Brazil, by air
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In the middle of the action, by the screens of the command post
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This time, the map screen is replaced by the miniature 3D view of the race
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And off they GO!
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You can specify which session you will take part in the race. Qualifying and the race are all course-compulsory
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The telemetry screen. Giving useful data on the cars, and it can be saved for further analysis
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