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Red Faction: Guerrilla

aka: Red Faction: Guerrilla - Steam Edition
Moby ID: 41635

[ All ] [ OnLive add ] [ PlayStation 3 ] [ Windows ] [ Xbox 360 ]

PlayStation 3 screenshots

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Main menu.
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Loading screen shows the images of a sector you are currently in.
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The protagonist, Alec Mason, and his brother.
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Red Faction logo appearing seamlessly as you pick up your hammer.
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After joining Red Faction, you will be able to upgrade and resupply your weapons.
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Equip weapons by visiting safehouse lockers or by taking it from the enemy... though you are limited to three selectable plus hammer to carry at one time.
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You can mark your destination on the map which will highlight your path to it.
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While there are dozes of side quests, there is only a handful of missions for each sector, each with a short cinematic briefing.
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Getting EDF's attention in order for your convoy to proceed without trouble.
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Using remote charges to destroy enemy armored vehicles.
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Some of the vehicles are equipped with machine guns which can be fired during driving.
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Tailing marauder vehicle to their hideout in Badlands.
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Entering marauder territory.
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Check guerrilla handbook for info on the weapons, vehicles, or to watch cinematic cut-scenes.
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Certain vehicles like buggies are really fast and responsive, but come with very little shielding.
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Visit Samanya at safehouse to put gathered material to some use.
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Exchanging gathered materials for new weapons and upgrades.
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Getting familiar with Samanya, your local tech engineer.
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Map shows currently revealed territory and left out missions.
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Oasis safehouse seems hidden, but if enemy were to find out it's location, it would be hard to defend.
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Doing some collateral damage to EDF.
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Drones are harder to hit, but they seem to cost a lot of credits.
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Clearing an EDF blockade.
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Helping some rebels fend off EDF assault.
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Taking down the structure by eliminating its key support.
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Nano-rifle is deadly against EDF drones.
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With jet pack, there is no fear of taking the shortcuts.
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The marauders seem to be protected against radiation.
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Using EDF artillery against their assault units.
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Commandeering some serious firepower.

Windows screenshots

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Main Menu
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Loading Screen
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Mason's first mission is destroy this Outpost - with his hammer!
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Thanks to the GPS-feature you'll always know your way.
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The last EDF-soldier attacking the Outpost will be dead in a few seconds.
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The fight is over - only destruction is left.
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Beat the Pro-team in this mini-game where you had to blow up a building just by using a pistol and explosive barrels.
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Looking through the available upgrades.
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Hunting down a courier.
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Some vehicles have enough space for more than just one person.
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Looting an ore-vein means hammering it to shreds.
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Drivin' around, enjoying the view.
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Zooming in to give that EDF-guy a headshot.
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Playing local wrecking crew and using my last singularity-charge to bring that building in front to fall.
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Destroying that bridge on this wrecking crew map will grant a very good amount of points.
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The DLC Demons of the Badlands is included in the PC port, you'll find it under "Bonus Missions".
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And here it is in all it's glory ! This prequel adds some hours of action and some quite tough demolition missions.

Xbox 360 screenshots

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Mason arrives on Mars.
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Getting a tutorial from Mason's brother, Dan.
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Any building in the world can be taken down with explosives.
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Plant a charge and trigger it...
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The structural damage is calculated in real-time.
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If the damage is significant enough, the weight will bring the structure down.
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Samanya becomes your contact within the Red Faction.
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Destroy any EDF facility to weaken their control.
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Settlements have a frontier feel.
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Parker sector, named after the hero of the first game.
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Dust sector. Residential area for the workers.
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Badlands sector. Nothing out here but dangerous Marauders.
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Oasis sector. The result of terraforming experiments.
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Free Fire Zone. Can't get here until you take down EDF artillery.
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Eos sector. Corporate headquarters and heavily patrolled.
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Bring scrap to Samanya to upgrade your gear.
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The arrows lead you right to your destination.
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Use safehouses to lose EDF aggression.
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Shoot right through walls to get to enemies on the other side.
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Using a construction robot to cause some havoc.
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Smash ore deposits for salvage points.
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Collect EDF weapons and use them against their owners.
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Collapsing a bridge. The EDF really won't like this.
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The railgun can see and shoot through walls.
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The nano rifle literally disintegrates structures.
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Many kinds and styles of futuristic cars are on the planet.
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EDF's heavy weapons and numbers make them formidable foes.
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If I had a hammer...
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... I'd hammer in the morning...
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... I'd hammer in the evening...
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... I'd hammer out love between my brothers and my sisters...
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Wrecking Crew mode has you destroy the most before time runs out.
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The Thermobaric Rocket gives the second biggest boom in the game.
Are we missing some important screenshots? Contribute.