Star Wraith IV: Reviction

Moby ID: 43110

Windows screenshots

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Main menu
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Weapon and ship selection
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The first mission
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The intro shows the ongoing conflict between the two human factions, the Alliance (blue) and the Federation (red).
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The Pilot Manager, which is essentially a player profile selection menu. The game keeps track of individual pilot statistics, similar to many other combat craft simulations.
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Campaign mission briefing.
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A typical mission starts with your craft launching from a carrier ship.
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The HUD can be turned off, although piloting the fighter and engaging the enemy isn't easy without the instruments.
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A skirmish with some Federation fighters during an escort mission.
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It is possible to fly the craft in chase view mode, with the HUD still being visible.
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Another type of external view mode, this one is purely for visual aesthetics.
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The Jumpjet allows to quickly reach a target or pull out of a fight at the cost of depleting the player craft's energy and lowering the shield.
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About to land on the carrier and finish the mission.
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Dogfighting in close quarters.
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During many missions the player is accompanied by AI-controlled wingmen, who are quite capable of fighting on their own. Here a Federation fighter is heavily damaged by two of our allies.
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The built-in technology database provides detailed information on all ships...
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...and weapon systems in the game.
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