CustomPlay Golf

Moby ID: 43270

Windows screenshots

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Main menu (demo version)
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The editor (demo version)
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Playing on a pre-made course (demo version)
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A long shot (demo version)
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Every shot gets reviewed (demo version)
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After installation this is the first screen that the player sees. The OPTIONS button opens a graphics configuration window
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The title screen
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The golfer creation screen. Here the player can select from four default characters, change the colour of their balls etc
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The main menu screen<br>Create opens the course editor<br>Communicate opens network play<br>Options is where sound effects etc are adjusted<br>and Play is self explanatory
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The course editor screen showing some of the options and controls
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The in-game configuration screen. This, and other configuration screens, are accessed via the OPTIONS button on the main menu
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Another menu, this time showing all the modes of play
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When the PRACTICE option is selected from the PLAY menu the player can play on any course and can then play one, several or all of the holes on that course
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When a new course is selected there is always a short delay while the course data is loaded
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Every hole begins with a fly-by. Most, but not all, have an information pane too
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On the tee for a practice shot. The red flag in the sky shows the position of the pin, below that is a grey triangle which is the player's aiming guide
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After each shot the player is shown statistics like this
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When the shot is played the game's camera angle changes as it follows the ball's flight
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On the green. Here the 'green grid' is being used to assess the lie of the land
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No, it didn't go in. Putting requires a delicate and precise setting of the power bar
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Putting practice is essential. Note how little power is required to make the shot
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There are two kinds of tour, the Local Tour and the Web Tour. In 2016 the web options are no longer available. This is the configuration screen at the start of a local tour
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The line up for a tournament. The player's group is shown in blue. The AI players in the group will all use the game's default character unless the player has created and used alternatives
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The player tees off in a tournament at the Renaissance Golf and Country Club . This screen shot shows the grey aiming pointer and the mini map clearly
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Playing in a tournament. After teeing off, as in a real game, the player furthest from the pin plays first. This can mean a bit of a wait as the three AI players make their play
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Playing in a tournament. The score card at the end of the first hole
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Playing in a tournament. The leader board at the end of the first hole
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The fly-by of the first hole of the Chinook Cascadia Country Club course
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The first hole fly-by on the Cougar Ridge course. This course has less information than others
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Teeing up on the first hole of the Devil's Garden course
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Teeing up on the first hole of the El Cortante course
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Teeing up on the first hole of the English Oaks course. Those holes were not made by me!
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The view down the fairway of the "Foothill Lakes Golf Club"
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An aerial view of the first hole of the Georgetown Inlet Golf Links
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At the tee on hole one of Grief Point Meadows.
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Teeing off at hole one of the Quinault Golf Club, the camera pulls back to follow the ball's flight. Excellent detail but the colour seems a little too lush
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A view down the fairway of hole one at the Renaissance Golf and Country Club
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A view from the fly-by of hole one at the Russet Hills Golf Club. The water in the lake curves uphill as it approaches the shore
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On the tee of hole one at the Russet Hills Golf Club.
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A view from the fly-by of hole one at the Spruce Plains course. Note how the game draws nearby trees in greater detail than those which are far away
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A view from the fly-by of hole one at the Hollows course. The approaching aircraft was a surprise
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