Decisive Battles of World War II: Battles in Italy

aka: Battles in Italy: Die Invasion
Moby ID: 43561

Description

Battles in Italy is a turn-based strategy game which simulates the invasions of Sicily, Salerno and Anzio during WWII. It uses the classical hexagon style and focuses on inner values: the whole game is spent on a overhead map and units are represented by abstract symbols.

The player can choose which side he wants to play on and then gives orders to his troops every turn. The automatic calculated combat takes many factors into consideration, e.g. terrain, weather and unit composition. Also important is the visual range because the game uses the "Fog or War" gameplay element where enemies can only be seen if spotted. Sustaining the supply lines makes sure that the soldiers have enough fuel and food. With a click on a unit he gets all relevant information on the side of the screen.

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Credits (Windows version)

52 People (40 developers, 12 thanks) · View all

Design
Programming
Art Direction
Executive Producer
Scenario Design
Music
  • Courtesy of Tomahawk Films
Game Sound
Game Manual
Tutorial
Web Site Support, Forum Support and User Support above and beyond the call of duty
Game Testing
[ full credits ]

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Critics

Average score: 72% (based on 4 ratings)

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Identifiers +

  • MobyGames ID: 43561
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Contributors to this Entry

Game added by Patrick Bregger.

Additional contributors: formercontrib.

Game added November 28, 2009. Last modified February 22, 2023.