Superbike 2000
aka:
SBK 2K
Moby ID: 4417
[ PlayStation ] [ Windows ]
Windows credits (2000)
70 people with 80 credits.
Milestone |
|
---|---|
Director | Antonio Farina |
Development Manager | David John Yerkess (as David Yerkess) |
Game and Physics Programmer | Stefano Lecchi |
3D Engine Programmers | Simone Balestra, Luca Padovani, Giorgio Beccalli |
3D Tools and Converters | Giovanni Rovatti, Ivan Del Duca, Paolo Carabaich, Luca Padovani, Diego Negri |
Game Management | Romano Menti, Paolo Carabaich |
Multiplayer Programmer | Ivan Del Duca |
Sound Programmer | Ivan Del Duca |
Bike Models | Matteo Parenti, Riccardo Minervino, Giovanni Bianchin |
Rider Models | Giovanni Bianchin, Chris Moore, Marco Spitoni, Riccardo Minervino |
Track Models | Gianluca Miragoli, Mario Ricco, Alessandro Briglia |
Track Objects | Marco Spitoni, Riccardo Minervino |
Animations | Chris Moore, Oscar Tornincasa, Matteo Parenti |
Menu Graphics | Ignazio Corrao |
Electronic Arts Europe |
|
Senior Development Director | Ron Harris |
Producer | Marcus Iremonger |
Multiplayer Support | Mark Lamport, Andrew J. Buchanan (as Andy Buchanan) |
Production Co-ordinator | Chantal Havard |
Senior QA Manager | Peter Samuels (as Pete Samuels) |
QA Manager | Pat Russell |
Project Leader | Lawrence Doyle |
Team Leaders | John Brunton, Dan McDonald |
Testers | James Boyle, Jamie Gerig, Ed Law, Phil Mansell, Philip Maskell (as Phil Maskell), Geoff Murray, Joe Neate, Mark Nicholls, Toby Older, Daniel Babeshko-Helsen (as Daniel Simcock), Edd Simpson, Nathan Smethurst, Paul Watson, Karl Zielinski |
Technical Testing Manager | Joe Grant |
Technical Auditors | Robert Charlish (as Rob Charlish), Thomas O'Connor (as Tom O'Connor) |
Product Manager | Peter Murphy (as Pete Murphy) |
UK PR | Nick Grange |
Manual Writer | Oliver Ladenburg (as Oli Ladenburg) |
Pack Design | James Nolan |
Studio Ops | Steve Fitton, Ian Law |
Customer Quality Control | Andy Chung (as Andrew Chung) |
Electronic Arts Redwood City |
|
Director, Motorsports Marketing | Carolyn Feinstein |
Product Manager | David C. Lee (as David Lee) |
Assistant Product Manager | Aaron Burns |
Documentation Localization | Daniel Davis (as Dan Davis) |
Customer Quality Control | Darryl Jenkins, Benjamin Crick, Dave Knudson, Micah Pritchard, Andrew Young, Anthony Alexander (as Tony Alexander) |
Cover Photography/Illustration | Jack Heringer |
Senior Project Manager | Cole Bronn |
Package Design | EA Creative Services |
Package Art Direction | POPGUN Design |
Documentation Layout | Corinne Mah |
Are we missing any credits? Contribute.
Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Superbike 2001, a group of 32 people
- Superbike World Championship, a group of 21 people
- F1 Championship: Season 2000, a group of 20 people
- Apex, a group of 18 people
- F1 2000, a group of 17 people
[ Upgrade to MobyPro to view more! ]
Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Darryl Jenkins on 252 other games
- Benjamin Crick on 205 other games
- Andy Chung on 180 other games
- Dave Knudson on 163 other games
- Andrew Young on 125 other games
[ Upgrade to MobyPro to view more! ]
Credits contributed by Kabushi.