Strike Gunner S.T.G.

Moby ID: 44190

[ All ] [ Arcade ] [ SNES ]

Arcade screenshots

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Intro.
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Title Screen.
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Power Unit Selection.
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Ready for battle.
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The first wave.
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Blast them all.
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Killed.
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A power-up to collect.
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Huge plane to destroy.
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Another plane.
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Facing the boss.
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Destroyed.
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Scenery hasn't changed much.
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What is that?

SNES screenshots

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Title screen
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Options
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Intro cutscene
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Weapon select
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Firing the normal weapon
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A powerup
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Destroyed an enemy
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Using the plasma shield
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These enemies just keep getting bigger
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An enemy plane using a spread shot
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A big plane
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An even bigger plane
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Watch out for these homing missiles
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This boss is huge, this is only a part of it
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Destroying some parts of the boss
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The boss is defeated
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The current score
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Once a weapon is used for one stage it can't be used again for later stages
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Using homing missiles
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Using the atomic missile
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Using the laser cannon
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Using the megabeam cannon
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Using the antiair mines
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Using the sonic wave clears the whole screen
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Using the sonic shooter
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Using the spray missiles
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Using the photon torpedo
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Using the comrade fighters
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The adhesive bomb clings to an enemy then blows it up
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Using the heavy vulcan
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Using the heat arrow
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Using the autoaim vulcan
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2 player game
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Continue screen
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Game over
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