STORY, WRITING AND CREATIVE DIRECTION |
Creative Director |
Fredrik Anders Alm, Omar Bin Salleh |
ART TEAM |
Lead Artist |
Miguel Ángel Carrillo Guillén |
Animation |
Ricardo Puertas Mures, Samuel Garcia Martorell |
Technical Animation |
Christian Daniel Semczuk Caceres, Ricardo Puertas Mures |
Character Modeling |
Bernat Fornes-Pallicer, Robin Benes |
Concept Art |
Juan Ignacio Yagüe Gonzalez, Mar Hernández, Marcos Raya Delgado |
Effects Artist |
Félix Menéndez Naveiras |
Environment and 3D Art |
Aleix Serra Cortada, Carlos Calvo Boix, Jorge Riera Coll, Miguel Ángel Carrillo Guillén, Óscar Cuesta García de Leonardo |
Levels and Lighting Artist |
Aleix Serra Cortada, Carlos Calvo Boix, Miguel Ángel Carrillo Guillén |
Menu and Interface Art |
Carlos Calvo Boix, Miguel Ángel Carrillo Guillén |
Manual Art |
Rafael Caravaca |
Motion Capturing |
Centroid 3D |
Motion Capturing Talents |
Tony Morley, Eden Marshall |
DESIGN TEAM |
Lead Designer |
Omar Bin Salleh |
Designers |
Miguel Font Pettersson, Rafael Madrigal Juan |
Level Designers |
Carlos Martinez Mojer, Eva Díaz Martín, Andreas Johansson, Ramiro Cibrián Carrasco |
Multiplayer Level Designers |
Paul Mader, Aleix Serra Cortada, Andreas Johansson, Miguel Ángel Carrillo Guillén |
PRODUCTION TEAM |
Project Manager |
Eugenio Vitale |
PROGRAMMING TEAM |
Lead Programmer |
Cristóbal Castillo Domingo |
Animation Programming |
Cristóbal Castillo Domingo, Ignacio Armenteros Paniagua |
AI Programming |
Andrew Graham, Peter Ševčik |
Gameplay Programming |
Ignacio Armenteros Paniagua, Jose Carlos Castellano Marrero, Manuel Bravo Esteva, Moritz Wundke |
Graphics Programming |
Cristóbal Castillo Domingo |
UI and Network Programming |
Moritz Wundke |
Tools Programming |
Jose Carlos Castellano Marrero, Manuel Bravo Esteva |
Production and Localization Tools Programming |
Eugenio Vitale, Jose Carlos Castellano Marrero, Manuel Bravo Esteva, Moritz Wundke |
Software Design and Engineering |
Mateu Batle |
SOUND TEAM |
Audio Lead |
Andres Ballinas Olson |
Music Composer |
Andres Ballinas Olson |
Sound Design |
Thomas Fontin |
Voice Talents |
William Roberts (Reisbeck), Carrie Cooper (Computer and Test Subject), David Harper (Mass and Scientist #2), David Menkin (Blur and Nogari Soldier #1 and Technician #1), John Chancer (Stonewall), John Moratis (Phase and Nogari Soldier #3 and Scientist #1), Jules de Jongh (Amp), Julio Galan (Shade), Kirstie Pexton (Tv Presenter), Laurel Lefkow (Lilith), Omar Bin Salleh (Nogari Soldier #2 and Technician #2) |
QUALITY ASSURANCE |
Focus Groups and Metrics Analysis |
Susana Gómez Zancajo |
Localization |
Ramiro Cibrián Carrasco, Translation Square |
Testers |
Daniel Fernández Montañés, Eva Díaz Martín, Joaquín Legaza Cerda, Julio Ruiz Moreno, Manuel Bravo Esteva, Melinda Moll, Pablo Ruiz Moreno, Ramiro Cibrián Carrasco, Susana Gómez Zancajo |
Focus Groups Testers |
Antonio Lorite García, Cristobal López, Cristobal Mora, Daniel Sánchez, David Bibiloni, Demian Salvador, Isidoro Gallardo, Joaquín Calandría, Luis García, Marcos Sainza, Santi Ramis, Victor Manuel Rivero |
OPERATIONS TEAM |
C.E.O. |
Fredrik Anders Alm |
Head of Studio |
Eugenio Vitale |
IT and Web Development Team |
Guillem Parera Parera, Nicolas Ballinas Olsson |
Marketing/PR |
Jean-Philip Rodriguez Suire |
Operational Support |
Jesulenka Blanco Hernandez |
ADDITIONAL CREDITS |
Additional Animation |
Christian Daniel Semczuk Caceres, Cristina Ynzenga Romojaro |
Additional Character Modeling |
Jorge Riera Coll |
Additional Concept Art |
Åke Tomas Mora Temnerud, Bernat Fornes-Pallicer, Jorge Riera Coll, Miguel Ángel Carrillo Guillén, Rafael Caravaca |
Additional Environment Art |
Félix Menéndez Naveiras, Vaclav Krivanek |
Additional Levels and Lighting Artist |
Daniel Ribas, Jordi Monserrat Bonnin, Jorge Riera Coll, Miquel Gelabert |
Additional Design |
Oscar López Lacalle, Ricardo M. Viana, Tobias Bodlund |
Additional Level Design |
Patrick Jon Esteves |
Additional Production |
Carl Jones, Jean-Philip Rodriguez Suire, Jesulenka Blanco Hernandez |
Additional AI Programming |
Carles Ros Martinez |
Additional Gameplay Programming |
Andrew Graham, Laurie Cheers, Miguel Angel Garcias Tarrazona, Peter Ševčik, Richard Talbot-Watkins |
Additional Audio |
Game Audio Factory, Matinee Sound & Vision, Robert Blake |
Additional Music |
Guillermo Badolato Cillero, Jorge Badolato Cillero |
Additional Testing |
Andreu Riera Riera, Felipe Martínez Terreros, Guillermo Garcia, Pedro Zapata Barrera |
Additional IT |
David Herrera |
Additional Operational Support |
Angel Bleda Perez |
SPECIAL THANKS |
Special Thanks |
Alma Coyolxauhqui Salinas Lopez, Angel Antonio Navarro Garcia, Antonia Tugores, Tucho Fernández Calo, Daniel Argudo Villalba, David Reyes i Forniés, Dominic Simon Ashby, Francisco Javier Ferrer, Francisco Jose Llado Rasilla, Ismael Noche, Joan Pons Tomás, John Frederik Connors, Juan Jose Luna, Laia Alomar, Luís Cabellos Gómez, Manuel Garcia Guillem, Marc Ordinas Llopis, Michael Darren Frost, Miquel Angel Rujula Gelabert, Pablo Ariel Fernández Gómez, Tommy Álvarez |