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Popeye 2

Moby ID: 46643

[ All ] [ Amiga ] [ Amstrad CPC ] [ Atari ST add ] [ Commodore 64 ] [ DOS ] [ ZX Spectrum ]

ZX Spectrum screenshots

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This is the first in a series of load screens. It is followed by copyright info and development team credits
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Main load screen. After this appears there's quite a bit of loading still to be done.
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The game starts here. There's a hamburger to the right and another on the level above. These must be collected as they are needed when I meet Wimpy.
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Got one burger, just missed being hit by the falling weight, now on the ground to the left of the ladder. One more burger to get over to the left
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Popeye must be positioned just right in order to exit the ladder. I was a bit slow and the bomb over on the right of the screen went off. That's flattened me. On the positive side I did fall on the bu
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Another burger to collect on the left. The pick and other building tools are just artwork, they cannot be picked up or used
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Now I must jump over to the right, avoiding the barrels that are rolling and falling down the gap
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To progress I must jump the gap and climb the ladder on the left. The other character is also artwork and I found it to be of no use or assistance. The grey girder will collapse if walked on.
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Made it across the gap but made contact with a barrel. Any contact with a barrel, sometimes even just being near one, knocks Popeye out
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Next level. Barrels roll out of the cement mixer and come in from the left. There's another bomb on this screen too
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Well the bomb went off while I was thinking what to do.
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After several hits from barrels I've made it to the top. There's a burger to collect then a big jump to make
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I thought the spring thing was something to jump onto, like a lift. Seems I was wrong - its fatal
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