XGIII: Extreme G Racing

aka: Extreme-G 3, XG3, XG3: Extrreme-G Racing
Moby ID: 4705

[ All ] [ GameCube ] [ PlayStation 2 ]

GameCube screenshots

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Title Screen
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Opening cut-scene
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At the starting line
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Shield recharge area
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Into the Bay
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The EMP weapon
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You can't have a racing game without windmills.
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This game uses motion blur. A lot.
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Lens Flare
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Nearing the Finish
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Homing Missile Lock On
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The Ice Cave
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Notice the subtle rain effect
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Disrupted!
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Jump!

PlayStation 2 screenshots

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The game's licensing screen is followed by an animated race sequence in which the text "In A Race Where Losing Is Not An Option/The Only Way To Survive/Is To Display On Two Wheels" is displayed
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When the start=up animation is complete there's a screen with the white XGIII logo shown against a black background. That is quickly replaced with thew start screen
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The main menu. left/right or up/down scrolls through the icons on the right which are XG Career, XG Team Career, Load Data, Versus Game and Options
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Starting an XG Career. If the player waits long enough the scrolling text gives the background to the game
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Starting an XG Career. The first step is to select a team to drive for. There are eight teams with two drivers per team
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Having chosen a team and a driver the player then selects the game mode. Up/down scrolls through the menu icons shown in the upper right
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At the start much of the game is locked. Here the time trial mode was selected but all the courses are locked.
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Playing in the league. The first course in the Lithium Cup is Muon Harbour. The player must finish better than seventh to earn credits
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There's a fly-by of the course and then there's a 3-2-1 countdown to start the race
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The race is underway. The background shifts around the player quite dramatically - especially on the bends
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The side lanes on some parts of the track are coloured. Purple replenishes ammunition and green recharges shields
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When the race is over the game runs a rolling replay showing different camera angles. This shows the player passing through the shield recharge lane
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In-game it is possible to switch the camera angle to see who's coming up behind you, useful for rear facing weapons
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Credits earned in racing are used to upgrade the player's machine
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The player can change the default race view to cockpit mode
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