The Lurking Horror

aka: The Lurking Horror - An Interactive Horror
Moby ID: 475

[ All ] [ Amiga ] [ Amstrad CPC ] [ Amstrad PCW ] [ Apple II ] [ Atari 8-bit ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ Macintosh ]

Amiga screenshots

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The starting location.
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I'm in the kitchen now.

Amstrad CPC screenshots

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The starting point of this game.

Amstrad PCW screenshots

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Opening situation. What to do now?

Apple II screenshots

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Starting location (80-column mode)

Atari 8-bit screenshots

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Introduction
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Starting location
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Your (largely irrelevant) instructions. (That's "The Warriors", for those keeping track -- now adapted into a Rockstar game!)
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Surveying the rest of the campus in the biting cold
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Are you thinking what I'm thinking? Shenmue party!
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Obviously we'll need to return here
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A famous MIT location, reproduced here in game form. The hallowed post-secondary institution was Infocom's birthplace, so it finds itself immortalized here.
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Better living through technology
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Another famous MIT location
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A sinister tone of foreboding permeates everything in this game
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Of all the ways to go... you'd think I'd have more sense than that!

Atari ST screenshots

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Starting location
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Giving some food to the hacker. Background and text color can be changed.
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I found a flashlight (high resolution)
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Now using the flashlight in a lab (high resolution - colors reversed).

Commodore 64 screenshots

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The starting location.
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Looking around in the basement.

DOS screenshots

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opening screen

Macintosh screenshots

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Title
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Terminal room - game start
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Booting up PC
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Place
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At platform
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Second floor
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Kitchen
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Setting microwave
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Returned from kitchen with food
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Game save
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