What Happened Last Night?

Moby ID: 47758

[ All ] [ Android ] [ Browser ] [ iPad ] [ iPhone ]

Android screenshots

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Introduction
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An early choice
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The plot thickens!
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An early game ending!
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Measuring the PC's statistics across three metrics.

Browser screenshots

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Defining the character
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Die early, die often.
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On to the next portion of the game!
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Like the rest, it tracks player statistics in-game.
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The plot thickens!
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A non-losing ending!

iPad screenshots

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Loading screen (landscape)
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Starting the game. The stats are always visible in landscape.
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OK, now we are ready to play. (landscape)
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I made a wrong decision. Game over. Play again? (landscape)
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Loading screen (portrait)
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OK, now we are ready to play. Stats are not always visible in portrait.
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Huh! Must have been a wild night! (portrait)
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Uh, oh! (portrait)
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Showing the stats (portrait)
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I made a wrong decision. Game over. Play again? (portrait)

iPhone screenshots

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Splash screen
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The perfect end to a perfect night!
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Okay, this is changing direction rapidly...
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From bad to worse
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A computer game would never be solved with such a commonsense approach!
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On to the next chapter of the story, where our hero gets some darned idea of what was going on.
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Putting the pieces together
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Going home, finding oneself observed and trying to sneak out.
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In-game stats calculation
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The plot thickens!
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Well, that ended poorly.
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A better ending!
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An end-of-game summary.
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