Das Stundenglas

Moby ID: 4784
DOS Specs

Description official description

Das Stundenglas (“The hourglass”) is the first of three interactive fiction games by German developer Weltenschmiede (the others being Die Kathedrale and Hexuma - Das Auge des Kal). It is entirely in German.

Upon jumping into a mysterious chest, you arrive in a beautiful fairy-tale world. Yet the serenity is spoiled: the enchanted hourglass that controls the flow of time is lost, and the world has been split into two realities. Both planes are the very same land, but certain buildings and people exist only in one of the two zones. On your quest to reclaim the missing artefact, you will have to travel between the two worlds and claim a magical coin from each of the twelve inhabitants; of course, all of them ask a little favor in return for their gift…

The game contains a (generous) time limit; you have to find the hourglass in 24 days. Consequently, there is a day-night-rhythm, and the characters will wander between certain locations in a daily routine. There are two graphics for most locations to reflect day and night.

You can download Das Stundenglas for free by now; check the links section.

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Credits (DOS version)

7 People (2 developers, 5 thanks)

Reviews

Critics

Average score: 65% (based on 6 ratings)

Players

Average score: 2.5 out of 5 (based on 6 ratings with 1 reviews)

Simply charming.

The Good
It is not difficult to earn a place in the hall of fame of German text adventures: there are hardly any. Of those that exist, the Weltenschmiede games (Das Stundenglas,Die Kathedrale, Hexuma) make up the upper-class. And among those three, the debut Das Stundenglas is the favorite.

Charming in its naive simplicity and yet almost flawless in its fair puzzle design, Das Stundenglas succeeds with playful ease in creating a pleasant fairy-tale world and guiding you through it. Not only are the world's inhabitants likeable in their dialogues and reactions, the locations nicely described and illustrated. What is more, the game possesses a rare quality: it encourages you to solve its puzzles instead of hindering you. Das Stundenglas makes sure that you know exactly what your current problem is, and supports you with plenty of clues most of the time.

Two clever features come in especially handy: You can ask any person in the game the keywords you're interested in, and they will point you to the one who can help you: "No, I don't know about the unicorn, but I think the witch does!" A simple and yet incredibly helpful technique that I've missed badly in other games. Also, there is a system of teleport arches that allows effortless access to key locations. Both things are especially helpful as the game is non-linear in a nice, non-confusing way. You can collect 12 crucial items in (almost) any order you chose, and pursue another if you're stuck with one.

The Bad
Of course, Das Stundenglas is no intellectual giant. One could call it a stereotypic fairy-tale and be above reproach. The puzzles rarely go beyond the usual "fetch item" routine. The parser is only mediocre; you need to stick to a set of basic commands. On the upside, the fairly straight-forward challenges make Das Stundenglas one of the few interactive fiction games that are suited for inexperienced or not-so-dedicated players.

The Bottom Line
A generally overlooked German classic, Das Stundenglas is an amiable fairy-tale with a beautiful world and pleasantly fair puzzles. Wants to be loved, and deserves to.

DOS · by -Chris (7762) · 2001

Trivia

Copy protection

For copy protection reasons, Das Stundenglas relied heavily on the additional material supplied with the box. The 40 page mini-novel Geheimnis der Zeiten ("Secret of the Times") contained several crucial clues without which the game was unsolvable. A code wheel was required to construct keywords 12 times throughout in the game. And the paper map made navigating through the world much easier.

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Contributors to this Entry

Game added by -Chris.

Amiga, Atari ST added by Xoleras.

Additional contributors: Patrick Bregger.

Game added August 17, 2001. Last modified October 15, 2023.