Stalker 1: Path of Fire

Moby ID: 4888

DOS screenshots

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The game literally starts with a bang, a big one. This is one of the nuclear explosions that creates Stalker's world.
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The intro & the title screen show some quality artwork. Putting Stalkers hat on the letter 'S' was a nice touch.
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The help screen showing the action keys is language independent.
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Three levels of difficulty are available
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In case there's any doubt about the level the player is on it's shown when the game starts/restarts.
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There are twelve sections to the game. Only section 1 is available at present because this is the first time through.
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Level 1: Stalker is about to pick up some bullets while being attacked by a green thing.
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This is the exit. Can't seem to leave though, probably because the nasties have not been killed.
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Level 1 completed. The player can choose which level to play next. Only one level can be chosen and that must be completed before another choice is given.
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The start of level 2. The acid green line along the bottom of the screen is the edge of the ledge, cross it and die.
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Could not pick up the bullets for some reason and that exit is very hard to get to ...
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... ended up falling down the crevasse and having to fight.
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Game Over
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When the player dies they get the chance to start a new game. The new game restarts at the beginning of the current level.
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Teaser screen for the second game in the trilogy
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Another teaser, this time for episode three
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