🕹️ New release: Lunar Lander Beyond

Disciples III: Renaissance

aka: Disciples III: Odrodzenie, Disciples III: Renessans
Moby ID: 49041

[ All ] [ OnLive add ] [ Windows ]

Windows screenshots

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The main menu. It shows the fully evolved capital city of one of the three playable races (in this image - the capital of The Legions of the Damned).
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Options menu.
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Starting a new game. In the bottom left you can choose one of the three difficulty levels (from easy to hard), and on the right your class out of three.
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The starting screen of the 4th level of the human campaign. This screen appears when you begin that specific level and every time you load a game from that level.
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Human capital. While viewing it, the camera will move around and zoom in and out to show different parts of the city.
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Building new structures. This is done exactly as in Disciples 2, and the new structure will appear when you view your capital.
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Maximum zoom of Lambert, hero of the Empire (human) campaign. Changes to your leaders` equipment will be visible even on the main map.
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Zooming in on the battle field. Just like on the main map, you can change your camera angle and zoom on any unit to see it in greater detail.
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Zoom in on an elven party fighting some demons. Each race has their own unique and very different units.
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The new battlefield. Unlike previous installations, Disciples III introduces a large grid where your units may maneuver.
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Healing your units. All battle effects are animated and flying numbers the exact damage/healing any unit receives.
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Demons (Legions of the Damned) fighting a Bone Dragon. Bigger, more powerful, enemies appear as such on the battlefield.
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Opening your inventory during a battle. Your various potions and spell scrolls can be used by any unit in battle.
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Found a potion.
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Lambert's skill tree. In Disciples III you receive skill points to spend on different abilities. To get to the more powerful abilities you first have to plot a course through the weaker ones.
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Haarhus` (hero of the demon campaign) skill tree. Different leaders have different skill trees and different powerful abilities.
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Haarhus in the capital of the Legions of the Damned. Haarhus` party is on the left, city defenders (here only the powerful guardian) on the right.
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Character info of a giant spider, a common mid-level enemy.
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Character info of a human boundary guardian. This immobile units replace terrain rods from previous games and can evolve similarly to regular units.
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A mid-level mage from the demon army.
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The guardian of the elven capital. One of the most powerful units in the game, the guardians can't leave their race's capital.
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Casting protection on a human army. All spells have complex animations.
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Casting a defensive spell for the elves. Each race has their own unique spell animations, and has mostly different spells.
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A human spell book with one researched spell.
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A border between the human lands (upper part) and elven lands (lower). The human boundary guardian expands human terrain to claim more resources for the Empire.
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Victory screen for the demon race. On the right are the various achievements for this map.
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