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Moby v2024.06.07
Spectres
Moby ID: 50633
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ZX Spectrum screenshots
This screen is displayed after the game has loaded
When the player presses a key the game displays a pretty pattern which disappears to slowly reveal the maze.
The start of a very short game. Eddie's about to get caught while I struggled to remember the action keys
The lights linked to the generator have lit up
Now the generator has gone and has taken the lights with it. No ghosts affected or caught this time
More lights laid but Eddie's been caught by the red ghost. He'll now wander back to the cell in the middle of the screen
Alas poor Eddie! Locked up.
Most of the maze is lit up this time. Shame they'll all go when the generator blows. Eddie's hiding behind the generator in the lower right corner
End of the game. There's no high score table, though the current score, 224, will replace the previous high score, 94, at the top of the screen for the next game
First there was light, and then darkness came upon us... or it was the opposite? Dunno...
Our player is dropping bulbs on the way. And there are cameras spread on each corner of the screen. Temporarily they'll illuminate the path you made...
But each time you use the cameras, the dropped bulbs are removed and you have to roam again. Here, every camera was used and all of the path was filled with bulbs. The border in red indicates that.
To finish the level, like in <i>Superman 2</i>, the player enters the Spectres chamber, bombarding the outside with light turning the apparitions into inoffensive <i>Caspers</i>.
Starting level 2.
Sometimes the game tricks you, and suddenly another camera appears in the screen, toileting your previous efforts.
And let it be light!
Level 3.
By the way, there are also portals in this game.
Almost finishing level 3. "Almost" (notice the preoccupation not to spoil the end of the game)
Are we missing some important screenshots?
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