Salvage

Moby ID: 50696

[ All ] [ Amstrad CPC add ] [ Commodore 16, Plus/4 ] [ Commodore 64 ] [ MSX ] [ ZX Spectrum ]

MSX screenshots

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The game loads to this screen. It waits here until the player is ready to continue
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The game starts in a cell. The first puzzle is how to get out.
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The door can be opened (but you'll have to work out how for yourself). The game only displays the last command, all previous commands are wiped.
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Immediately outside the cell is a corridor.
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After a bit of exploring another location is found
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This is a key location, it's the teleporter needed to get off this ship.
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Later in the game the medical centre is found.
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The game has a 'save game' feature that allows a partially completed game to be saved to tape
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