Capcom Arcade Hits Volume 3

Moby ID: 51239

Windows screenshots

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When the CD is loaded it auto-runs and displays this screen. The games can be run directly from the CD or they can be installed to the hard drive.
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The games have been installed. As the mouse pointer moves between each game the artwork changes to show the original arcade machine and a screen shot
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The games can be customised to a surprising degree from start level, number of lives, when bonuses are awarded and much more.
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Action keys and joystick buttons can be redefined
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Both games start with a serious warning screen like this
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Commando starts with this screen - just like the arcade - except here no coins are needed
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The game even has the ridiculously high scores that I could never get close to
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One coin inserted
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The game starts with Command being flown in. The triangle is the rotor blade - it looks much better when its rotating.
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So the chopper lands, Commando gets out and gives a cheery wave, the chopper flies off and Commando gets to work
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Two lives lost and a fraction of the way into the game. Oddly Command does not seem to fire when moving or facing in a diagonal direction
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On top of that wall is a motorcycle guard and grenade throwing soldiers. My Commando hasn't made it past this bit yet
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Gun.Smoke menu screen
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Gun.Smoke starts with this screen
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The game starts with a Game Over message
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Before the game starts it displays a series of wanted posters
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The action starts in a typical western town. In contrast top Commando the cowboy only seems to shoot in a diagonal direction.
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Shot in the back by a sniper
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Didn't get the continuation option in Commando - very welcome it is too
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