Shift

Moby ID: 51660

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Browser screenshots

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Main menu
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There is plenty of help to get you through the early levels.
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Space provides a short jump.
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Keys are used to rotate locked bridges.
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Now it is time to start shifting. This is the original design ...
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... and this is what it looks like after a shift.
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Getting the keys is usually the first thing you need to do.
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The exit has been reached.
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Running through a maze of black and white.
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Spikes are instant death.
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A more complex design of keys and locked bridges
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Every level has a different text message.
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Only a single door here without further puzzles
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This is the only level where time is an enemy.
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My reward?
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Game completed
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