Pro
Browse
Random
Platforms
Games
Companies
People
Groups
Genres
Attributes
Critics
This Day
Stats
Contribute
Most Wanted
Missing Games
Add Game
Instructions
Standards
Style Guide
Community
Contributors
Forums
Reviews
Discord
Twitter
Moby Merch
Login
Login
Register
🕹️
Enjoy your favorite Atari 2600 and 7800 games on one system, the Atari 2600+
Sniper: Ghost Warrior
Moby ID: 52464
Overview
Credits
Reviews
Covers
Screenshots
Videos
Promos
Trivia
Releases
Specs
IP
Prices
Forum
Contribute
PlayStation 3 screenshots
Main title.
Main menu.
Starting with the training mission.
Target practicing.
You can throw a blade from a short distance for a silent kill.
Don't engage in unnecessary conflict.
Unless it's a head shot, silenced pistol may require several shots to take out the enemy so fire rapidly unless you want him to be heard.
Your cross hair isn't where the bullet will hit... you need to take wind and distance into consideration as well.
When it's a head shot at great distance, bullet camera will automatically take over.
Loading of each mission comes with a short briefing.
He doesn't seem to know from where the shots came... still time to take him out and proceed silently.
Aim for the explosive barrels to take multiple enemies at the same location.
Head shot... there goes the helmet.
Stay low and let them pass... you don't stand a chance against the helicopters.
Amphibious approach to what at first glance looks like a deserted village... looks can be deceiving.
You will have to take out AA posts with C-4.
If you don't want to risk the alarm, don't sniper at multiple close by targets.
You can exchange your sniper for enemy weapons, but they are not good for silent approach.
Night mission... got to pass the guards on the other side of the bridge.
Wait for them to align, as you can take multiple targets with a single shot.
Watch your steps, this bridge seems to be missing some planks.
Having an upper position is always tactical advantage, but you may become an easy target if you cause a commotion and they all find out your whereabout.
Tempting, but look at the radar to find how many guards would see you after you fire.
Mounting a heavy caliber machine gun on a driving truck.
There goes the hum-vee.
Your pistol will be your main weapon for the urban warfare.
You can use your rope to climb and reach certain otherwise inaccessible locations.
If enemy is truly susceptible to sound, rain may play to your advantage.
Good thing there's a radar, or otherwise I wouldn't be able to notice the guard in time.
Sneaking beneath the enemy patrol.
Need to take out the guards in the guard posts first... but they look so far away.
Challenge mission leaves you with no radar and no help with your aiming.
During the campaign you can collect various intel which you can then check from the main menu.
This dictator feels safe in his helicopter
Sniper cammo
Guard down... shot scenes can be skipped
Approaching from the beach
Be very close if you want to use your gun without raising alarm
Shooting the fuel barrel will do the trick
Abandoned hum-vee
That was a close call... lost a gun on the jump too
Approaching from the main without thorough sweep of the area is reckless at best
Taking out the guard overseeing the entire area
Bullet is heading toward the guard in the guardhouse
Mounted gun is infantry killer
Advance from the bridge is put to a halt
Can't jump over the barbed wire
This ship has been sunk for some time
Big leaves will camouflage my advance
Sneaking past the enemy camp
Are we missing some important screenshots?
Contribute
.