🕹️ New release: Lunar Lander Beyond

Zork III: The Dungeon Master

aka: Zork 3, Zork III: Le Maître Des Ténèbres
Moby ID: 53

[ All ] [ Amiga ] [ Amstrad CPC ] [ Amstrad PCW ] [ Apple II ] [ Atari 8-bit ] [ Atari ST ] [ Browser ] [ Commodore 16, Plus/4 ] [ Commodore 64 ] [ CP/M add ] [ DOS ] [ Macintosh ] [ PC Booter ] [ Tatung Einstein add ] [ TRS-80 ] [ TRS-80 CoCo ]

Amiga screenshots

thumbnail
Starting location

Amstrad CPC screenshots

thumbnail
Opening screen/starting location

Amstrad PCW screenshots

thumbnail
Opening scenario.

Apple II screenshots

thumbnail
Introduction
thumbnail
I'm not falling for that one again!
thumbnail
Oh, how worried should I be?
thumbnail
Quite worried. All the same, death is not the end...

Atari 8-bit screenshots

thumbnail
Initial screen (release 10 (single-sided disk))
thumbnail
Starting location (release 10 (single-sided disk))
thumbnail
Insert side 2 of the story disk into drive #1. Press [RETURN] to continue (release 17 (double-sided disk))
thumbnail
Initial screen (release 17 (double-sided disk))
thumbnail
Starting location (release 17 (double-sided disk))

Atari ST screenshots

thumbnail
Starting location

Browser screenshots

thumbnail
Starting location
thumbnail
Exploring the dungeon.

Commodore 16, Plus/4 screenshots

thumbnail
Initial game dialog
thumbnail
Make light
thumbnail
Discover the inventory

Commodore 64 screenshots

thumbnail
You are likely to be eaten by a grue.
thumbnail
Start of your adventure
thumbnail
Woke up an old man to open a secret door
thumbnail
Swimming underwater

DOS screenshots

thumbnail
The starting location
thumbnail
A sword in the stone and some footsteps approaching...
thumbnail
Runes in an ancient language
thumbnail
A view of the magnificent aqueduct.
thumbnail
Zork III contains a sneak peak of Infocom's next game - Enchanter... However, you have to pay with your life to see it!
thumbnail
Fighting the mysterious hooded figure.
thumbnail
A remarkable spot in the dungeon - it almost makes you wish the game had graphics.
thumbnail
This is the only place (and time) in the Zork trilogy that "Hello, sailor" actually does anything useful.

Macintosh screenshots

thumbnail
Title
thumbnail
Game start - Endless Stairs
thumbnail
Get lamp :)
thumbnail
Junction
thumbnail
Creepy Crawl
thumbnail
Foggy Room
thumbnail
Lake Shore
thumbnail
Scenic Vista
thumbnail
Western Shore
thumbnail
Game save

PC Booter screenshots

thumbnail
Game start
thumbnail
Hit any key to reboot

TRS-80 screenshots

thumbnail
Introduction
thumbnail
Title and starting location
thumbnail
It is pitch black. You are likely to be eaten by a grue.

TRS-80 CoCo screenshots

thumbnail
First part of introduction
thumbnail
Second part of introduction and title
thumbnail
The game begins; my old friend, the brass lantern, is here
thumbnail
Entered a foggy room
thumbnail
Descriptions frequently don't fit on a single screen in the CoCo version of the game
thumbnail
Runes in an ancient language
Are we missing some important screenshots? Contribute.