The Elder Scrolls V: Skyrim

Moby ID: 53545

[ All ] [ PlayStation 3 ] [ Windows ] [ Xbox 360 ]

Windows screenshots

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The rather modestly designed main menu
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Still in the very early stages of the game, and already interesting stuff happens. 'Tis a BEAR, my friends! What do we do, what do we do?..
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In the mood for some CHEESE?.. Like other Elder Scrolls games, the world of Skyrim is very detailed
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Forest and mountains - let us begin our travel!
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Hmm, what are those strange symbols?..
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I just dived underwater in a random place, and look what I found!
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My Khajiit character is looking at the town, his tail waving in the wind... How poetic...
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Yakity yak, yakity yak, yakity yak-i-yaky tak!
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You think you can climb that mountain, horsie?..
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You'll meet many mysteriously-looking characters with their own agenda
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My "hero" just killed this poor innocent woman in her own bed, took her clothes, and moved her body onto the carpet. Jail is nearing
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Lockpicking is similar to <moby game="fallout 3">Fallout 3</moby>. Personally, I prefer the Oblivion system
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The menu is weirdly designed, but at least it has full-size graphical items
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The main map. You can't just fast-travel to any major city here. Good call, Bethesda!
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Visiting a tavern and listening to a folk song performed by the local bard
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Dialogue choices during crucial quest events
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The books are back, of course. This is one of the volumes of "The Real Barenziah", one of my favorites
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Virtual tourism continues - now in Skyrim!
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Err... are you sure you want to ATTACK this guy?..
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Just admiring the beautiful night sky...
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The city of Markarth
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Look behind you - a one-headed DRAGON!.. But the AI does not react to events when in dialogue mode...
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I was traveling and came upon this. Radiant AI sometimes comes up with very odd situations
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The expansive, non-linear Blackreach stands in stark contrast to most of Skyrim's formulaic dungeons
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The constant NPC comments can be funny, at least the first ten times you hear them
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The special effects are very pretty
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While the graphics have greatly improved from Oblivion, there is still too much inappropriate bloom all over the place
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The field of view can easily be changed for good effect
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Sunrise
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On the road at night
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Every dungeon has its rewards
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Aurora Borealis
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Sunset
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Lydia, faithful companion
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A lake, somewhere in Skyrim
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The mill at the end of the road. Maybe they serve breakfast there!
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Blacksmithing at the Skyforge in Whiterun. Using a forge will reveal weapon and armor selections that the player may create
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Mining an Orichalcum ore vine. Orichalcum ingots are used to create and improve Orcish weapons and armor.
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Delphine and Esbern in front of Alduin's Wall in Sky Haven Temple
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The skill menu. You get one new perk for every level increase
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I'm listening to Nocturnal, the Daedric Prince of Darkness
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Loading Screen - Though most are random, some loading screens are unique to locations, past events, or abilities the character has attained.
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It takes some serious balls by this bandit to demand a toll fee from a werewolf.
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