Myth Makers: Orbs of Doom

Moby ID: 53732

[ All ] [ PlayStation 2 add ] [ Wii add ] [ Windows ]

Windows screenshots

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The game's title screen
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Before starting the game the player must choose a save game folder. Each is represented by a game character and holds eight save games
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After selecting the save game folder the player must choose a save game slot
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The main menu. Most menus look like this and have a swirling purple background
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Selecting Options from the main menu brings up this screen
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These are the action keys for player 1.
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This is the in-game help in a section entitled 'How To Play'. The background has stopped swirling now but it is still animated.
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Playing a game. First the player(s) must choose their character(s) from among this lovable bunch. In this shot Player 1 is about to choose
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This is the level selection. The top five are all set in the Myth Maker academy and are tutorial levels. The levels that are locked out are plain to see.
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This is tutorial level 1. All that is required here is to walk forward to the exit gate
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There's never any doubt when a level has been completed.
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At the end of each level there is a delay while the game state is saved. Then comes this confirmation message
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This is a scene from tutorial level 2.
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Leaving the path means a long fall and much screaming. Play restarts at the beginning of the level.
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Each character is a bit different to the others. A character picture and summary is displayed as the level loads
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A scene from tutorial three.
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Game world one is 'Easterville. Level one is called 'Leap Hole'
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That must be the Leap Hole hole up ahead
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Game world two is the Toothfairy Kingdom. The first level is called V's.
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The V's level is up ahead and it illustrates a frustrating feature of the game ....
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... the game's camera follows the character keeping it/him/her in the centre of the screen and often gets hidden behind the scenery
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When a level is completed in Normal Mode the player can opt to go back and replay it in either of the harder modes.
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The start of the level in Star Challenge mode. Red starts must be collected to unlock the gates. Gold stars are bonus points
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The player must select the game resolution whenever the game is loaded. The option to use an alternate controller is available on this screen too
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Falling off the track causes the player to lose all the starts they have collected up to that point. The level restarts at the beginning. The timer is also reset
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Here the end has been reached but, because some red stars were missed the gate remains locked
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Game world five is Christmas Land. There's some wicked banking on the track at level 1
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A scene from game world 4, Halloween Town
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The Escape key allows the player to restart the level and / or adjust the game's sound
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