Diablo

aka: Blodia, Blodia: IQ Engine Game, Bloodia, Timeball
Moby ID: 54156

[ All ] [ Amiga ] [ Atari ST ] [ Coleco Adam ] [ Commodore 64 ] [ MSX ] [ PC-88 ] [ PC-98 add ] [ Sharp X1 ] [ Sharp X68000 ] [ TI-99/4A add ] [ TurboGrafx-16 ]

Amiga screenshots

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Title screen.
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Starting a level.
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About to lose the game.

Atari ST screenshots

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Title screen.
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Let's go.
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Playing mode: series or random level
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As the ball processes through the level, the passed ways are removed, making everything a bit more clear
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Bonus reduces with each move

Coleco Adam screenshots

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Title screen
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Instructions
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The start of a game
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Moving along the track
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About to run out of track
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Game over

Commodore 64 screenshots

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Title screen.
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Let's start.
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Link these pipes.

MSX screenshots

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Title screen
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Level select
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Level 1
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Level 5

PC-88 screenshots

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Title screen/Main menu
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Level 1
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Level complete
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Ran out of track
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Level 15

Sharp X1 screenshots

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Title screen
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Level 1
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Level 5

Sharp X68000 screenshots

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Title screen
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Level select
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Level 1
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Score for level 1
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After completing a level the background picture is shown
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Let's try a bit more complicated level
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The ball didn't make it
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This is the Editor feature where you can design your own levels

TurboGrafx-16 screenshots

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Main Menu
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Main Menu (Japan)
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Select Level
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Level 1
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Level compete!
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Level 2
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Level 3
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Level 4
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Level 5
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Level 6
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Level 7
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The game's level editor
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