Empire: Wargame of the Century

Moby ID: 5766

[ All ] [ Amiga ] [ Apple II ] [ Atari ST ] [ Commodore 64 ] [ DOS ]

Amiga screenshots

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Interstel company title screen
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Title screen
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Copy protection check
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Setting up the game
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Player efficiencies can be set
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Enter player name
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City production screen
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The city of Gujrat has produced the 1st Army
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Attacking a neutral city (shown in green)
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Produced a transport to bring armies across water. You can name your ships, I choose to call this one Moby Dick.
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After conquering the neutral cities on my home island, it's time to head out to sea.
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The world map showing explored areas
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War report
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The gray border is the edge of the map, you cannot circle the globe in this game.
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Found one of the enemies cities and a transport ship (shown in red).
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The Bismarck attacks enemy transport Vulkan.
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Closing in on the last of the enemy's cities.
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Player 2 has been crushed!
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Total Victory is mine!
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Using the map editor. Perhaps too many cities?

Apple II screenshots

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Title screen.
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Copy protection - how lame!
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Set up players for a new game.
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New game options.
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Game map - attacking a city.
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City production.

Atari ST screenshots

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Title screen
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Choosing number of players
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Setting up the players
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Produce what?
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Using air units to check out the surroundings
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Three different units on the map at the same time
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Info about a unit
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War Report. Looking good
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Production map
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Found an enemy city
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World map
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Title in high resolution
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Gameplay in high resolution

Commodore 64 screenshots

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Title screen
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Setting up the game
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Choosing unit production
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Map screen
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Exploring the ocean.
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An army was produced.
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Exploring and conquering cities.

DOS screenshots

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Intro Screen
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Title picture.
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Title Screen
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Game Setup screen. Choose your opponents.
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Playing on a random map
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Select what to produce in this city
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The lame-o copy protection.
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Load a saved game.
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World map.
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The war report.
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Commander report.
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Game display controls.
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Production & Combat settings
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First destroyer!
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Capture the neutral city
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Sea invasion
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Ships list
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Time to little attack
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