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Starcross

aka: A Gift from Space, Starcross: INTERLOGIC Science Fiction
Moby ID: 59

STARCROSS, Infocom's mindbending science fiction first, launches you headlong into the year 2186 and the depths of space. And not without good readon, for you are destined at that point in time to rendezvous with a gargantuan starship from the outer fringes of the galaxy. Upon docking with the strange craft, you must succees in gaining entry to its mysterious interior. Once within, you will explore as startling, complex and engaging a world as any in Infocom's universe, and come face to face with other-wordly beings, both helpful and harmful. But the great starship serves a far larger purpose than mere cultural exchange. It conveys a challenge that was issued eons ago, from light-years away - and only you can meet it.

Source:

Back of the Box

Finally Infocom has entered the realm of science fiction. The result is what you'd expect from the masters of the text adventure genre - stupendous!

You are the skipper of the Starcross, a one man survey ship searching for quantum black holes. Suddenly your mass detector locates a large mass moving through your sector, but this is no black hole. You are about to become the first human to have contact with extra-terrestrial beings...

Source:

From The New Zork Times, Vol.II no.1 Fall 1982

You

are about to see the fantastic worlds of Infocom unfold before your very eyes.

STARCROSS This mind-bender launches you into the year 2186, where you rendezvous with a gargantuan starship from the galaxy's outer reaches. Aboard are three intriguing commodities: an alien microcosm of otherworldly beings; a complex, interlocking puzzle to unravel; and a challenge issued eons ago from light years away - one that only you can meet.

Source:

From the first Infocom fold-out catalog, 198?

STARCROSS, Infocom's science fiction mind-bender, launches you headlong into the year 2186 and the depths of space, where you are destined to rendezvous with a gargantuan starship from the outer fringes of the galaxy. PC WORLD describes STARCROSS as "a great game in which to lose yourself," and justly so. For the great spacecraft bears three uniquely intriguing commodities: an alien microcosm, peopled with all sorts of otherworldly beings; a remarkably complex, interlocking puzzle to unravel; and a challenge that was issued eons ago, from light years away - one that only you can meet. EXPERT LEVEL

Source:

"The Incomplete Works of Infocom, Inc." Catalog

STARCROSS, Infocom's science fiction mindbender, launches you headlong into the year 2186 and the depths of space, where you are destined to rendezvous with a gargantuan starship from the outer fringes of the galaxy. PC WORLD describes STARCROSS as "a great game in which to lose yourself," and justly so. For the great spacecraft bears three uniquely intriguing commodities: an alien world, peopled with all manner of other-worldly beings; a remarkably complex, interlocking puzzle to unravel; and a challenge that was issued eons ago, from light-years away - one that only you can meet.

Source:

From the 1983 Infocom catalog "OUR CIRCUITS, OURSELVES!"

INFOCOMStarcross

An all-prose science-fiction adventure game
__________________________________________________________________________________________________

AN ADVENTURE UNLIKE ANY IN YOUR EXPERIENCE.

Starcross offers a totally original interactive adventure. This mindbending science fiction game launches you headlong into the year 2186 and the depths of space.

The Challenge Was Issued Long Ago, from Light-Years Away.
You're destined to rendevous with a gargantuan starship from the outer fringes of the galaxy. Your job is to dock with the strange craft, then gain entry to its mysterious interior. But that's just the beginning.

Succeed, and Unlock the Greatest of Mysteries.
With a vocabulary of more than 600 words, the computer reacts, guides, dares, and interacts with you. It's a world made vivid by the fact that it's all prose: There are no pictures to limit your imagining the world of the distant future, its dangers and thrills, and the unparalleled adventures that await you there.

Source:

Back of Box (Dysan) - DOS (US)

(caption)
Sucked by the force of a miniature black hole into this and every STARCROSS package: your STARCROSS disk, M.C.S. STARCROSS ship's log, a computer-generated map of outer space and the most up-to-date instructions on what to do when you encounter aliens.

STARCROSS, Infocom's science fiction mind-bender, launches you headlong into the year 2186 and the depths of space. And not without good reason, for you are destined to rendezvous with a gargantuan starship from the outer fringes of the galaxy. Upon docking with the strange craft, you must succeed in gaining entry to its mysterious interior. Once within, you will encounter a microcosm of the galaxy, peopled with both harmful and helpful beings. But the great starship serves a far larger purpose than mere cultural exchange. It bears a challenge that was issued eons ago, from light years away — and only you can meet it.

**GET INSIDE A STORY.

GET ONE FROM INFOCOM!**
It's like waking up inside a story! Load Infocom's interactive fiction into your computer and discover yourself at the center of a world jam-packed with surprising twists, unique characters and original, logical, often hilarious puzzles.
For the first time, you're more than a passive reader. You can talk to the story, typing in full English sentences. And the story talks right back, communicating entirely in vividly descriptive prose. What's more, you can actually shape the story's course of events through your choice of actions. And you have hundreds of alternatives at every step. In fact, there's so much you can see and do, your adventure can last for weeks and even months.
To find the Infocom interactive story that's right for you, just choose any one marked with the level of difficulty listed below that best matches your current level of interactive skill.

Junior: Best introduction to interactive fiction. Written for everyone from age 9 up.

Standard: Good introductory level for adults. This is Infocom's most popular level of interactive fiction.

Advanced: A greater level of challenge. Recommended for those who've already experienced Infocom's interactive fiction.

Expert: For real diehards seeking the ultimate challenge in interactive fiction.

Then find out what it's like to get inside a story. Get one from Infocom. Because with Infocom's interactive fiction, there's room for you on every disk.

Source:

Back of Box - Atari 8-bit/C16/C64/Mac (US)


Contributed by Belboz, jean-louis, Trixter.


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