🕹️ New release: Lunar Lander Beyond

Cognition: An Erica Reed Thriller - Episode 1: The Hangman

Moby ID: 59439

[ All ] [ iPad add ] [ Macintosh ] [ Windows ]

Macintosh screenshots

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Settings
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Intro cutscene
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Erica isn't waiting for backup
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Smartphone interface
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Shooting at the lock
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Erica doesn't care for consequences when her brother's life is at stake
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Erica's premonitions help her track the killer
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That shovel was put there for a reason
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Toolbox behind the mausoleum could hold some useful things
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Cognitive abilities can show you what killer was doing at a selected place

Windows screenshots

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Speeding toward the cemetery to thwart the serial killer's plans.
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Using your smartphone.
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Everything's locked... need to find a way inside the cemetery.
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No time to go official, shooting the lock is the only way.
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Erica Reed, the protagonist.
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Erica has a special cognitive ability to see past events through her visions.
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An angel with a shovel... the killer must've put it there, but it's stuck solid.
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You can use hint system to highlight all the items on the screen you can interact with.
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Taking the shovel embedded in the angel's hand.
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Seems like the killer is watching your progress.
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Erica is determined to save her brother, no matter the cost.
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Shots came from inside, better thread light.
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Erica is barely standing due to her injuries she had to endure in order to enter the mausoleum.
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Erica's brother is trapped in a strange contraption.
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Gotta find a way to set your brother free.
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Cutting the wires in the reverse order will require your special ability.
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Erica fighting off the serial killer.
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Barely escaping your death by setting the killer on fire, but unfortunately, he ran away.
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The police arrived at the crime scene, but it might have been a bit too late.
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Episode title, after the prologue.
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The story continues three years after the prologue, and you were forced to close The Cain Killer case without ever apprehending the killer.
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The chief summoned you and your partner at 2 a.m. to a new crime scene.
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Getting the basic rundown about the crime committed from the officer on scene.
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There's awfully lot of FBI personnel for a simple murder scene... what could be the reason they got us involved in the case?
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Examining the crime scene.
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Talking to the medic about the cause of death.
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Switching to cognitive mode will highlight items that can trigger your visions.
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Erica is having trouble with her visions lately.
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Your boss is inquiring about the victim and the perpetrator.
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Someone is lurking near the crime scene, watching the police and FBI from the shadows.
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This antique store is open at pretty weird hours.
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Talking to Rose, the antique store owner, at behest of your partner.
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FBI lobby on 2nd floor.
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Guinevere, the receptionist at the FBI.
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Checking the case files at your computer.
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Talking to your partner, John.
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Due to the budget cut, the forensics team is sharing the residence with the coroner.
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In the morgue.
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Examining the victim's body.
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Map of the city with available locations.
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At the cemetery, visiting your brother's grave.
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Meeting Cordelia.
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Using lockpicks to break into your boss' office.
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Looking for clues in your boss' office.
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Browsing the inventory.
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Erika's new ability lets her project past events.
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Searching for clues in the photo.
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Empathy ability lets Erica help people remember past events but it requires a physical touch.
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Searching the victim's apartment will yield a shocking revelation.
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