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King's Bounty: Warriors of the North

aka: King's Bounty: Wojownicy Północy
Moby ID: 61220
Windows Specs
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$9.99 new on Steam

Description official description

After The Legend and Armored Princess, the third story is presented with Warriors of the North. While the game takes place in the world of Endoria and many islands around it, it focuses on a Viking protagonist, Olaf, son of a Viking king, whose lands lately came to be plagued by the undead scourge. That is only the tip of the iceberg, as this sudden appearance of the undead troops on Viking islands is but a vanguard of things to come. As you fight your way through the undead ranks, you will discover that other lands suffer much the same fate and many friendly troops have already fallen and lands devastated. You may be a Viking prince with a low IQ and a lot of witty answers in your repertoire, but that alone will not win this war.

Luckily, gods have been kind on you and granted you the ability to see and use the power of Valkyries at your side. Their stunning look is not what is deadly, for each of the five Valkyries will bestow upon you a special skill you can use in battle, as well as a special ability that can be requested outside of battle, but needs time to recharge. While talking to Valkyries will let you use their abilities outside of battles, which will strengthen your army, their special attack skills are used as in previous games, which require your rage points to be spent. You gather your rage points as before, by fighting enemies, and the better combos you use and more enemies you destroy, the faster the rage bar fills. Remain idle and avoid combat for a while, and you will see your rage bar completely deplete over time. As is the case in previous titles, during big boss battles you will not be able to use your special powers, neither your own special attacks, nor those bestowed upon you by Valkyries.

Character classes for selection are no longer warrior, paladin, and mage; instead a Viking, a skald, and a soothsayer. The skills and upgrade system remain the same, however, based on your class you will receive different amounts of red, green and blue orbs that are used to upgrade your skills. You can upgrade skills from any class, but you may find yourself in lack of necessary orbs to unlock those skills. Aside from leveling up, upgrade orbs can also be found on the maps, earned by completing quests or found in treasure chests, both during and outside of battle.

Exploration gameplay, battle gameplay, character upgrades, acquiring armies... It all takes roots from the prequels so anyone familiar with either of the previous two stories will be able to take on Olaf without having to worry about the learning curve. The new race presented in this game is, obviously, the Vikings. Game also features new creatures, new lands to explore, new magic and new hero companions (the Valkyries) and new BGM tracks. Some lands and characters from the prequels also appear every now and then, but those are few and far in between. The game itself is very large in scale and the sheer number of quests makes it quite as long as The Legend and Armored Princess combined.

Elvish lands, Endorian knights, dwarven mines, pirate orcs, deadly dragons... Several known races and then some are all featured in this game, and they are not presented in a same way in the same lands, so twists and turns await you in the story campaign, making it a different experience than the previous games. There's a fair amount of additional content unique to this episode and most of the battles are entirely new.

The main way of transport is either by boat or riding a horse, with the exception being in caves and caverns where you can traverse only on foot. While on a horse, you will also be able to fly and thus move through the map much faster, but that ability will first have to be given to you by one of the Valkyries. Your character still has the same number of weapon and armor slots to improve their overall skill, and some special weapons and items need to be maintained and pacified whenever they go bad, rendering them unusable. You still can use only five different unit types in a battle, and have to unlock extra slots for reinforcements or new units you wish to carry along in order to replace your lost soldiers or change your troops based on the enemy you're facing.

Spellings

  • King’s Bounty: Воин Севера - Russian spelling

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Credits (Windows version)

107 People (101 developers, 6 thanks) · View all

Reviews

Critics

Average score: 74% (based on 17 ratings)

Players

Average score: 3.8 out of 5 (based on 2 ratings with 1 reviews)

Being stupid never felt so good

The Good
Just when you thought you saw it all, yet comes another standalone add-on for King's Bounty: The Legend with a few more innovations to keep it fresh and original. Its strongest point is probably without a doubt the scrip. Yes, there's tons of it, yes, there's more quests than you can wish for, and yes, it'll make you burst into tears from time to time, not because it's so silly and dumb, but because it's creatively dumb. Your character, Olaf, is a strong handsome bloke who can cut any enemy in half, but whose intelligence is not that high. Nevertheless, he's heroic, a true warrior, and sticks to his beliefs and code of conduct. Very often you will find yourself answering questions in such a silly manner which will just emphasize your character's stupidity, but it was so masterfully done that you'll never get enough of it. Dialogue writing here tops the previous few installments.

We had dragon companion in Armored Princess and something else in The Legend, and here you have Valkyries as well as your own special attacks. It all works well and it does feel original, even though it's the same sort of thing reinvented and implemented in another way. New obvious armies are vikings, and Viking lands, and there's quite a bit of detail spent there, as well as on new NPCs, quests, map areas and overall feel we liked with the past games in the series.

This game is long. Too long to even feel like an add-on. It is longer than The Legend and Armored Princess combined, and it feels much bigger. Often have I thought I have reached the end, only to question why half of the maps are still left uncovered... which of course, should have been my pointer that I wasn't even playing the second half of the game. The story too is much more detailed and seems more interesting than that of Bill and Amelie from previous two games. Plenty of new stuff to keep you interested, and fighting undead as the main enemy force is certainly more fun than always fighting the demons.

The Bad
There's a log of text in this game, and while it may be fun if you read through it, it can halt you for a long time between battles which are core of the fun and probably the thing you want to engage in next. For a game like this it is hard to accept that there is no voice-acting whatsoever, even during some key scenes, but that is probably because this game doesn't have any particular key scene nor uses cutscenes to emphasize events. While all this can be accepted, an insurmountable amount of typos and bad grammar make reading through gazillion of onscreen texts make it that less enjoyable. More to the fact that certain races like orcs talk bad on purpose, and when you include unwanted typos and bad grammar into it, it just goes over the top. Many sentences doesn't make sense whatsoever, although for anyone who understands English, it isn't hard to understand what it should say. Game with strong emphasis and huge amount of text should pay a proper translator to make sure English version makes sense. This game doesn't feel professional at all in that area, and feels like developer team just took a whack at it and translated it themselves.

With great many NPCs with weird names, following quests may feel hard because quests don't always tell you where you need to go, just who to speak to, and after talking to 100 NPCs with names such as Ygdr Aflk or whatever the name is, even if you can say "oh hey, that sounds like a name of an Orc, or maybe it's a Dwarf... naah, it's a strong Viking name", the facts that races and individual characters are scattered around islands can make it hard to pinpont the location of where you should go and you may just skip on that quest altogether.

Valkyries join very late in the game, one after another, and you can't upgrade their skills as you please, but at random on your each level up. As such, they are very weak at first, and by the time you upgrade them you are already too strong and so are your enemies and Valkyrie's upgraded destructive powers just aren't so destructive anymore. So two problems here, first, you cannot choose what to upgrade next, even if you have a Valkyrie, her power may not be presented to you to upgrade on your level up, and second, it all happens too late to make it worthwhile, especially since they have limit as to how far you can upgrade them.

In previous two games you could have your companion and spouse which made it rather nice as you could share stories, engage in conversation, and feel you're not alone on your quest. Here, you have Valkyries, but there is no romance between you. Sure, they may get to admire you by the end of the game, but you cannot woo anyone here, even though some female characters may be attracted to you and show their affection.

The Bottom Line
What we got with Armored Princess and then some. Twice as long, much more interesting, no silly "talking to the giant turtle" ending, original bosses (except the ever-present giant spider boss), new unit types (there are no lizards this time, though), new lands to explore, lots of funny dialogues (if you can get past the typos and bad grammar), many many many quests, both new and old NPCs, and extended BGM soundtrack. Honestly, I wasn't expecting this game to provide so much because, well, I didn't think adding vikings can have such a great impact and provide so much new and interesting content like it did. While it feels like an add-on, it has enough new stuff to treat it as a sequel. Buggy, sure, but great nonetheless.

Windows · by MAT (240968) · 2015

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Contributors to this Entry

Game added by MAT.

Macintosh added by Kabushi.

Additional contributors: JRK, Evolyzer.

Game added July 15, 2013. Last modified April 7, 2024.