Call of Duty: Ghosts

Moby ID: 62336

[ All ] [ PlayStation 3 add ] [ PlayStation 4 ] [ Wii U ] [ Windows ] [ Xbox 360 add ] [ Xbox One add ]

Wii U screenshots

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Title Screen
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Main Menu
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Online Menu
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Online post-game
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There is now emphasis on unlocking soldiers to form squads
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Perks can be unlocked traditionally or purchased using 'squad points' earned in-game. Overall it's very similar to the Pick-10 system from Black Ops II
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The design of the load out menu is more or less the same as always
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The Support and Specialist packages return from MW3
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Ghosts has a much larger emphasis on character customization than in the past. Eg. Uniforms, helmets, race, gender, etc
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This Call of Duty literally starts with you camping
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Space!
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Well that went to crap pretty quick
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No, no, no, no, no!
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By Odin's Beard!
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Sometime later, in a post-apocalyptic United States
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Federation scum
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Obligatory CoD helicopter scene
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Knifed
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And boom goes the dynamite
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Trying out the new slide mechanic
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Fort Santa Monica. And a dog!
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Rorke Files replace Intel as collectibles during the campaign
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Collecting Rorke Files unlocks additional information
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Cool Command Center
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Tilting my gun like a gangsta with Wiimote controls
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Taking control of the Riley the dog
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Mauling some poor guy
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Scouting enemies as Riley
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Good boy!
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I swear this exact truck is in every CoD game
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Wolf attack!
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The Titular Ghosts
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Near Death Experience
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This kind of reminds me of Jungle from GoldenEye
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A cool hovercraft thing
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A nice view but the graphics seem to have gotten worse this year
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The campaign as some nice atmosphere in places
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Slow-mo earthquake
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Gamepad screen as seen during campaign
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Gamepad as scene in main menus
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